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EX Android #17 (Red)

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Table of Contents

Character Tier
2

DBL03-16E

Character Stats

Soul Boost
Advanced
Power Level
547938
HP 1,812,847
Strike ATK 177,786
Blast ATK 148,148
Strike DEF 104,782
Blast DEF 107,963
Critical
934
Ki Restore Speed
1,745

Character Info

Battle Style
Melee
Arts Cards Held
Tags

Where to Obtain

Drop
Clear Rewards

Overview

This variant of Android #17 is from when the Z-Warriors first met the Android trio in Goku’s Assassin.

By EX standards, he is a mediocre Melee Fighter, albeit one with a powerful Main Ability and Cover, which not many EX Fighters have access to.

Lastly, his Special Move is teachable to Shallot at Friendship Level 2 so if nothing else, he’s worth the grind for that.

Strengths

Ki Restore Main Ability

While his stats are now outdated, one thing has remained certain – his Main Ability is still an incredibly powerful tempo play. The instant Ki Restore can not only help him chain Combos longer than average Combos but can directly assist his Teammates as well.

Weaknesses

Bad Ability Priorities

The biggest problem with this Fighter is his lack of Focus. His stats, held Arts Cards, Unique Ability, and Extra Move point towards Melee but his Z-Ability and Special Move specifically Buff Blast.

And while his Strike stat is in the lead, overall his stats are pretty uniform. To add insult to injury, his Z-Ability is locked to Red Fighters, even though EX Android #17 RED would otherwise be much better suited to an Android Tagged Team.

Poor Cover

Cover is really great for Tanks or Offensive Fighters who can take a few hits, but EX Android #17 RED is neither.

Since this Ability adds 3 timer counts onto his substitution timer, it also creates an active discouragement not to use him for a cover change.

Team Synergy

Android

Androids are the leading counter to the Saiyan Meta, and EX Android #17 RED is no different.

This, however, primarily comes from his Equips. EX Android #17 RED is a staple Fighter with a pretty standard set of skills.

He would definitely benefit from being put on an Android Team, but the Team may not completely benefit from him unless someone like SP PF Cell RED is the main Damage Dealer.

Red Color Counter

This is likely where he Synergizes best due to his Z-Ability. The Red Element has a lot of powerful Fighters, but too many are Defense Style, so adding in another Melee Fighter would certainly be beneficial.

Equippable Items

Main Ability

Limitless Energy

+60 to Ki Recovery. Requirements: 20 timer counts must elapse.

Unique Ability

Cover: Sustained Damage CUT

Reduce damage received by 20% until combo ends when changing cover. +20% to Strike Damage inflicted for 15 timer counts and +3 to own substitution count when activated.

Z Ability

1
+17% to Element: RED base Blast Attack & Defense during battle. Character(s) Affected
2
+20% to Element: RED base Blast Attack & Defense during battle. Character(s) Affected
3
+22% to Element: RED base Blast Attack & Defense during battle. Character(s) Affected
4
+23% to Element: RED base Blast Attack & Defense during battle. Character(s) Affected

Special

Full Power Energy Ball Can Teach

Deals major Explode damage. +15% to Blast damage inflicted for 15 timer counts.


Cost 50

Extra

Unlock Ki: Form of Attack

+20% to Strike damage for 20 timer counts.


Cost 15

Resistance

Slice
97
Pierce
103
Impact
104
Explode
96

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 598%
Health 19284 39936 70512 108832 157152 219352
Strike Attack 1616 3345 5908 9123 13179 18399
Blast Attack 1602 3317 5858 9045 13061 18229
Strike Defense 1330 2756 4872 7526 10872 15181
Blast Defense 1348 2788 4921 7596 10977 15329
Critical 140 308 560 840 1148 1276
Strike Art Level 2 3 4 5 5 5
Blast Art Level 2 3 4 5 5 5
Special Art Level 1 1 2 2 2 2
Extra Art Level 1 1 2 2 2 2
Equipment Slots 1 2 2 2 3 3

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