GamePress

EX Chilled (Yellow)

Submit Feedback or Error
Start Discussion!
See All

Table of Contents

Character Tier
Z

DBL13-07E

Character Stats

Soul Boost
Advanced
Power Level
695576
HP 2,167,676
Strike ATK 241,493
Blast ATK 247,453
Strike DEF 145,744
Blast DEF 144,306
Critical
1,375
Ki Restore Speed
2,278

Character Info

Battle Style
Ranged
Arts Cards Held
Tags

Where to Obtain

Drop
Clear Rewards

Overview

EX Chilled YEL comes to the game as a must-have for Lineage of Evil Teams. This is both a blessing and a curse.

The Tag is turning more towards Range with the Ability to use Strike Attacks without a much lost, but it’s older Fighters are pretty rigidly Melee.

Even if he ends up being a Blast dump on some Teams where SP FF Coora BLU is the main Fighter, his Support is too good to pass up.

Strengths

Incredible Support

His Unique and Z-Abilities make EX Chilled YEL a fantastic Teammate--especially for Lineage of Evil Teams. The Buffs he provides are either permanent or long-lasting, so frequent switching tactics are an optional but not required style of gameplay.

Even on the bench, his double Buffing Z-Ability makes him a Lineage of Evil Team staple.

High Damage Output

Everything in his toolkit Boosts Damage to some extent and his stats give those Buffs a lot to work with.

Putting him on the core also means he and his Teammates will be inflicting a lot of Paralysis, meaning longer and more frequent Combos.

Weaknesses

Low Defense

His Health and Defensive stats aren’t too high. They aren’t super low, but Lineage of Evil isn’t exactly known for durability.

Team Synergy

Lineage of Evil

EX Chilled YEL was made for this Team Build. He’s great at what he does, but his viability depends on the continued release of Lineage of Evil Fighters.

Another thing to keep in mind is the fact that until the most recent wave of Lineage of Evil Fighters, the Tag was Strike-centric. EX Chilled YEL and SP Golden Frieza GRN on the core means Range is definitely the way to go, but this will likely affect the effectiveness of the third Fighter, whoever that may be. 

Equippable Items

Main Ability

You're All Going Down...

+30% to damage inflicted for 20 timer counts. -5 to own Strike & Blast Arts cost for 20 timer counts. Requirements: 15 timer counts must elapse.

Unique Ability

Display of True Power

Applies the following effects to allied "Tag: Lineage of Evil" once 30 timer counts elapsed from battle start: +20% to damage inflicted. +20% to Ki Recovery.

Character(s) Affected
Evil Leadership

Inflicts enemy with Attribute Downgrade "+15% to Damage Received" for 20 timer counts when this character enters the battlefield. +20% chance for allies to inflict Paralyze upon landing a Blast Arts hit for 30 timer counts when this character is switched to standby.

Z Ability

1
+17% to "Tag: Lineage of Evil" base Blast Defense during battle. Character(s) Affected
2
+19% to "Tag: Lineage of Evil" base Blast Defense during battle. Character(s) Affected
3
+22% to "Tag: Lineage of Evil" base Blast Attack & Defense during battle. Character(s) Affected
4
+25% to "Tag: Lineage of Evil" base Blast Attack & Defense during battle. Character(s) Affected

Special

Death Ball

Deals major Explode damage. Inflicts enemy with Attribute Downgrade "+15% to Blast Damage Received" for 15 timer counts on hit. 40% chance to inflict Paralyze on hit.


Cost 50

Extra

Unlock Ki: Form of Attack

+20% to Blast damage inflicted for 20 timer counts. +20% to own Ki Recovery for 20 timer counts.


Cost 20

Resistance

Slice
96
Pierce
97
Impact
103
Explode
104

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 598%
Health 19092 39540 69812 107744 155584 217164
Strike Attack 1655 3430 6057 9350 13510 18858
Blast Attack 1637 3395 5996 9257 13369 18665
Strike Defense 1362 2823 4991 7709 11136 15551
Blast Defense 1362 2823 4991 7709 11136 15551
Critical 134 296 538 808 1104 1228
Strike Art Level 2 3 4 5 5 5
Blast Art Level 2 3 4 5 5 5
Special Art Level 1 1 2 2 2 2
Extra Art Level 1 1 2 2 2 2
Equipment Slots 1 2 2 2 3 3

Recommended Soul Boosts