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EX Demon King Piccolo (Purple)

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Table of Contents

Character Tier
3

DBL05-09E

Character Stats

Soul Boost
Advanced
Power Level
670218
HP 2,347,046
Strike ATK 203,909
Blast ATK 240,600
Strike DEF 134,669
Blast DEF 133,350
Critical
1,265
Ki Restore Speed
2,073

Character Info

Battle Style
Ranged
Arts Cards Held
Tags

Where to Obtain

Drop
Clear Rewards
Other

Overview

While he can give the Team lots of advantages, there are enough drawbacks to make many seasoned Players pass EX DK Piccolo PUR over.

In addition to holding the wrong Arts cards for his Fighting Style, EX DK Piccolo PUR's Ki Recovery Speed is so low that he might as well not have the stat at all. And while one of those Strike Arts Cards inflicts Poison and would be of great use to an actual Melee Fighter, this would require carrying along EX DK Piccolo PUR as dead weight.

But what really makes this Fighter so frustrating is that he isn’t Tagged as a Piccolo variant. The reason for this is from some pretty old Dragon Ball lore. Basically, the Piccolo from Dragon Ball Z is the reincarnation/son of the Demon King Piccolo who existed in the original series. This isn’t just a different story arc--this is a different person who now needs to get some Equips of his own.

Strengths

Defensive Z-Ability

This Fighter’s Z-Ability makes him a good bench option for Offensive Teams that need more survivability. 

Weaknesses

Crippling Ki Recovery Speed

He would likely burn through Ki so fast at the beginning of a Match that he would need to switch out before his Main Ability is even charged.

Every balancing measure built into EX DK Piccolo PUR ends up making him unplayable.

Poor Tag Synergy

While a color-locked Z-Ability isn’t a complete disadvantage in the current Meta on its own, EX DK Piccolo PUR’s fate is sealed by how few Purple Fighters are in the Regeneration Tag.

Team Synergy

Purple Color Counter

Outside of being a powerful force all on his own, EX DK Piccolo PUR doesn’t bring much Support to a Team unless they are Purple.

Since Monochromatic Teams are a risky choice in the current Meta, a viable alternative to this that gives his Z-Ability use is a Purple Color Counter Team. He Buffs two stats--even at 0 stars so at the very least, he's useful on the bench. 

Equippable Items

Main Ability

Drive for World Domination

-5 to own Blast Arts cost and +30% to own Ki Recovery for 20 timer counts. Requirements: 20 timer counts must elapse.

Unique Ability

Assault: Blast Atk UP

+30% to Blast damage inflicted from battle start for 30 timer counts.

Team (2 Allies): Blast Atk UP

40% to Blast damage inflicted when 3 battle members are left.

Z Ability

1
+17% to Element: PUR base Strike & Blast Defense during battle. Character(s) Affected
2
+20% to Element: PUR base Strike & Blast Defense during battle. Character(s) Affected
3
+26% to Element: PUR base Strike & Blast Defense during battle. Character(s) Affected
4
+28% to Element: PUR base Strike & Blast Defense during battle. Character(s) Affected

Special

Evil Explosion

Deals major Explode damage. Inflicts enemy with Attribute Downgrade "+20% to Impact Damage Received" for 15 timer counts on hit.


Cost 50

Extra

Unlock Ki: Form of Attack

+20% to own Blast damage for 20 timer counts.


Cost 15

Resistance

Slice
101
Pierce
98
Impact
100
Explode
101

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 598%
Health 19092 39540 69812 107744 155584 217164
Strike Attack 1655 3430 6057 9350 13510 18858
Blast Attack 1655 3430 6057 9350 13510 18858
Strike Defense 1362 2823 4991 7709 11136 15551
Blast Defense 1362 2823 4991 7709 11136 15551
Critical 164 360 654 982 1342 1492
Strike Art Level 2 3 4 5 5 5
Blast Art Level 2 3 4 5 5 5
Special Art Level 1 1 2 2 2 2
Extra Art Level 1 1 2 2 2 2
Equipment Slots 1 2 2 2 3 3

Recommended Soul Boosts