Table of Contents
|Ki Restore Speed||
|Arts Cards Held|
|Korn, Selypa, Selypar, Sleypar, Seripa, Celipa|
Where to Obtain
Part of Bardock’s elite force, EX Fasha RED played a small part in the series. Luckily, she has far more to work with in Dragon Ball Legends.
As a subordinate of Bardock, she can hold her own in a Match but truly excels at increasing his max potential.
Born to Die
She also has a really useful Support toolkit that includes Team healing and other Damage Boosters so while her death creates a Team Advantage, she will definitely still be missed.
Female Warriors are definitely on the rise at the time of EX Fasha RED and EX Honey Pan RED’s release.
Both Female Warrior Buffing Z-Abilities, but EX Fasha RED can also Buff Saiyans after 5 stars.
Even though she only Buffs one stat, this addition makes her way more versatile for Team Building.
Her stats aren’t bad--better than many older SP Fighters--but they are definitely on the low end of average.
This isn’t necessarily a bad thing thanks to her Defeated Unique Ability, but due to how easy she is to take out, Players may not see more than a 30% Damage increase from using her in the core.
It will take summoning her up to 5 stars, but this is definitely the first choice when fitting EX Fasha RED into the core of a Team for a couple of reasons.
She is fantastic Support for Bardock variants, Boosting their Strike Damage by 50% for a whole 25 timer counts when they switch in to replace EX Fasha RED.
At 7 stars, she Boosts Saiyan Strike Defense by 37% which was the most any Z-Ability could Buff a single stat at the time of her release.
Lastly, she can also Team Heal and Draw a Special Move Arts Card with her Main Ability which when combined with her Bardock Assist, creates insane levels of Damage potential.
The biggest disadvantage to this Build being a distinct lack of Bardock variant Teammates.
EX Fasha RED actually has one of the highest Power Levels of among Female Warriors and a wide array of Equips to choose from due to also being a Saiyan.
Even if she lacks a bit of tactical Synergy her Teammates, that sacrifice is well worth what can be gained from her inclusion.
|Equip Condition||Female Warrior|
|Base Strike Attack UP||8% - 20%|
|Base Health UP||6% - 15%|
|Damage to RED after 30 timer counts Up||6% - 15%|
EX Fasha RED is a Support Fighter but can be optimized in a wide variety of ways. Whether the route is durability so she can continue to Support or pure Damage, it’s hard to go wrong.
This Equip combines both of those, as it gives a huge Buff to Strike Attack and Health.
|Base Strike Defense UP||5% - 13%|
|Base Strike Attack UP||5% - 13%|
|Special Move Damage UP||2.5% - 10%|
EX Fasha RED does a bit more Strike Damage than Blast, has an average Strike Defense and draws a Special Move Arts Card with her Main Ability, meaning she gets the most out of every stat.
However, there are a multitude of ways she can be optimized. “Munch! Munch! Hell” is the most hyper-Offensive option, but “Later.”, “What a surprise.”, and “That's the spirit!” can be used if Defense and utility is the goal.
Show yourself, monster!
|Equip Condition||EXTREME, Red|
|Base Strike Defense UP||5% - 25%|
|Base Blast Defense UP||5% - 25%|
|Base Strike Attack UP||6% - 25%|
|Base Blast Attack UP||6% - 25%|
|Base Health UP||5% - 12%|
Because of the stats it gives, this Equip is self-explanatory and required.
Draws a Special Move Arts card next. Restores ally health by 20%. Requirements: 20 timer counts must elapse.
|Assist (Bardock): Strike Atk UP|
+50% to Strike damage of allied "Character: Bardock" for 25 timer counts when this character is switched to standby.
|Defeated: Sustained Dmg UP|
Inflicts all enemies with Attribute Downgrade "+30% to Damage Received" when defeated.
+19% to "Tag: Female Warrior" base Strike Defense during battle.
+22% to "Tag: Female Warrior" base Strike Defense during battle.
+32% to "Tag: Female Warrior" or "Tag: Saiyan" base Strike Defense during battle.
+37% to "Tag: Female Warrior" or "Tag: Saiyan" base Strike Defense during battle.
|Energy Bullet Can Teach|
Deals major Explode damage. Inflicts enemy with Attribute Downgrade "+10% to Damage Received" for 15 timer counts on hit.
|Unlock Ki: Form of Attack|
Restores own Ki by 50. +20% to allies' inflicted damage for 20 timer counts.
Soul Boost Stats
|Strike Art Level||2||3||4||5||5||5|
|Blast Art Level||2||3||4||5||5||5|
|Special Art Level||1||1||2||2||2||2|
|Extra Art Level||1||1||2||2||2||2|