Known for his heroic efforts against Frieza shortly after merging with Nail, EX Nail Piccolo YEL makes his presence felt as a Defensive Fighter with the invaluable Cover Unique Ability, allowing him to save his Teammates from impending doom--similar to his role in the anime.
Acting in a similar role to SP Piccolo GRN, EX Nail Piccolo YEL heals his Team with his Main Ability and also cures his own Abnormal Conditions.
Not many timer counts need to pass for this to be usable, making it a nice option in case his Team gets off to a rough start.
To Blast Defense for each Element: YEL battle member. Up
6% - 15%
This Fighter is essentially a watered down version of SP Piccolo GRN--a Defense Fighter with Cover. This recently added Equip is a great addition to the Regeneration Tag. It gives a sizable Boost in every Defensive stat, which is ideal for this Fighter.
There are a few options for this slot. If full Defense is preferred, this is the choice. However, both “I'm an Elite” and “I'm Gettin' Excited”give a bit of Defense but also some Offensive stats to go along with it depending on whether Strike or Blast Attack is preferred.
While he’s primarily used for his Defensive capabilities, he does carry two Strike Arts Cards so he can make use of the Strike Attack. The Defense against Saiyans, while only for 20 timer counts, still helps him do what he does best.
Restores ally health by 20% and cures Abnormal Conditions. Requirements: 10 timer counts must elapse.
Cover: Sustained Damage Cut
Reduce damage received by 40% until combo ends when changing cover. +2 to own substitution count when activated.
Team Heal and two Strike Arts Cards, and farmability.
Low stats and limited Unique Abilities.
EX Nail Piccolo YEL has excellent Synergy with Yellow Teams. Besides his Team Heal, he brings much needed Strike Arts Cards to the typically Blast skewed decks of this Element Group. However, his power crept stats make him a liability in combat, but this is mitigated by his farmability.