Table of Contents

Character Tier
Z

DBL05-02E

Character Stats

Soul Boost
Advanced
Power Level
304171
HP 1,809,674
Strike ATK 203,703
Blast ATK 159,529
Strike DEF 129,335
Blast DEF 129,342
Critical
820
Ki Restore Speed
1,988

Character Info

Battle Style
Melee
Arts Cards Held
Tags
Nicknames
strike, strike

Overview

The recent popularity of the Hybrid Saiyan Tag previously overlooked EX Fighters like this one. But EX Kid Goten BLU have more to offer in PVP, now. His stats have stayed competitive even against SP Fighters and new releases. High Defense stats also mean he can withstand a few hits, making him great for maintaining a lead.

Buffs are great, but Enemy debuffs are truly satisfying, and EX Kid Goten BLU accomplishes both with special attention to Ki management for controlling the Combat Loop.

However, he does come with his limitations. This Fighter’s Abilities make Synergizing and Team building a little difficult.

Strengths

Optimized For Melee

EX Kid Goten BLU is a Melee Fighter who’s primary role is Damage Dealing. He excels at this through stats that are competitive even among SP Rarities, and his high Defenses mean he won’t go down after a few hits. Four of his Abilities Buff Strike Attack and the other two increase his already impressive Ki Recovery Speed for executing long and powerful Combos.

Even if EX Kid Goten BLU finds his hand full of Blast Arts Cards, his Main Ability allows him to draw a Strike Arts Card to better optimize his time on the field.

Getting Popular

Hybrid Saiyans are gaining popularity in the Meta, meaning a well-rounded Fighter like this is viable in PVP. While his Z-Ability doesn’t directly benefit Hybrid Saiyans, his Enemy debuffing Extra Move will help in gaining control of the Combat Loop.

Weaknesses

Conflicting Abilities

EX Kid Goten BLU has two Unique Abilities, but both have requirements. The first one needs a second Kid Fighter to Buff Strike Attack, and the second requires a Trunks variant for Ki Recovery.

While it isn’t that hard to kill two birds with one stone by Teaming him up with SP SSJ Kid Trunks YEL or EX Kid Trunks BLU, only the second option would benefit from his Z-Ability and both are Ranged Fighters meaning that EX Kid Goten BLU wouldn't have many Strike Arts Cards available in the deck. As it is, there are very few Blue Hybrid Saiyans and EX Kid Goten BLU is the only one strong in Strike.

Putting EX Kid Goten BLU in a PVP competitive Team that fully benefits from his Z-Ability means sacrificing one or both of his Unique Abilities, but satisfying both Unique Ability requirements means his Z-Ability goes unused.

Limited Equips

Blue Fighters don’t have many Equip options and neither do Hybrid Saiyans. This Fighter is lucky to have more golds than silvers to choose from, but that doesn’t guarantee they will all meet his needs.

Equippable Items

Recommended Equipment

Of Course!

Type Gold
Equip Condition Blue
Sale Price 300

Slot 1

Base Strike Attack Up 6% - 15%

Slot 2

Base Blast Defense Up 6% - 15%

Slot 3

Damage Reduction when health is below 50% 10% - 50%

Leave my dad...ALONE!

Type Gold
Equip Condition Hybrid Saiyan
Sale Price 10000

Slot 1

Base Strike Attack Up 5% - 15%

Slot 2

Base Blast Attack Up 5% - 15%

Slot 3

Base Ki Restore Speed Up 1% - 5%

Elites Can Be Beaten

Type Gold
Equip Condition Blue
Sale Price 30000

Slot 1

Base Blast Attack Up 8% - 20%

Slot 2

Special Arts Damage Up 4% - 10%

Slot 3

Damage Up 12% - 30%

Team Synergy

Hybrid Saiyan Kids

Even if his Z-Ability doesn’t help the Tag, EX Kid Goten BLU brings a lot to the table through his Self-buffing and Enemy debuff. For this Tag, it would be best to Team him up with SP SSJ Kid Trunks YEL and SP Kid Gohan YEL. Both have Tagged Z-Abilities, Blue and Yellow Fighters pair well together, and their held Arts Cards balance out.

Blue Color-Counter

Under the right circumstances, this Team would fulfill both Unique requirements and include a second Blue Melee Fighter to Synergize with EX Kid Goten BLU. SP SSJ Kid Trunks YEL is still an excellent choice for off-color Fighter with SP SSJ Goku BLU filling the second Melee slot. This Build also has balanced Arts Cards, with SP SSJ Kid Trunks YEL starting the match and SP SSJ Goku BLU finishing it.

Main Ability

Inherited Talent

+30% to Strike damage inflicted for 20 timer counts. Draw a Strike Arts Card next. Requirements: 15 timer counts must elapse.

Z Ability

1

+17% to Element: BLU base Strike Attack & Defense during battle.

2

+20% to Element: BLU base Strike Attack & Defense during battle.

3

+22% to Element: BLU base Strike Attack & Defense during battle.

4

+23% to Element: BLU base Strike Attack & Defense during battle.

Character(s) Affected

Special

Kamekameha Can Teach

Deals major Impact damage. Inflicts enemy with Attribute Downgrade "-20% to Ki Recovery" for 10 timer counts on hit.


Cost 50

Extra

Unlock Ki: Form of Attack

+20% to Strike damage inflicted for 20 timer counts.


Cost 15

Resistance

Slice
98
Pierce
101
Impact
103
Explode
98

Soul Boost Stats

Stat 100% 200% 300% 398%
Health 19092 39540 69812 107744
Strike Attack 1616 3345 5908 9123
Blast Attack 1602 3317 5858 9045
Strike Defense 1348 2788 4921 7596
Blast Defense 1330 2756 4872 7526
Critical 122 268 488 734
Strike Art Level 2 3 4 5
Blast Art Level 2 3 4 5
Special Art Level 1 1 2 2
Extra Art Level 1 1 2 2

Recommended Soul Boosts