Table of Contents

Character Tier
4

DBL01-19E

Character Stats

Soul Boost
Advanced
Power Level
539478
HP 1,812,847
Strike ATK 206,318
Blast ATK 108,496
Strike DEF 83,846
Blast DEF 118,451
Critical
875
Ki Restore Speed
1,994

Character Info

Battle Style
Melee
Arts Cards Held
Tags

Overview

While a nearly indestructible force in the Saiyan Saga Z, EX Nappa RED’s time has long passed and he’s currently not the underrated Melee Fighter with high Health and Blast Defense he once was.

Despite being older, he does carry an interesting Z-Ability that specifically increases Damage to a certain Color, Yellow. This, in turn, can make him an intriguing bench option for any Team if a powerful Yellow Fighter arrives and changes the Meta significantly.

Strengths

Anti-Yellow Z-Ability

This kind of Z-Ability is very unique and something similar is currently only used by the other Nappa variant. Teams that don’t have a strong Red option can throw EX Nappa RED on the bench to make dealing with a formidable Yellow Enemies much easier. This helps his longevity which would otherwise be non-existent.

Weaknesses

Not PVP Viable

EX Nappa RED’s stats and viability have naturally dissipated over time, and he’s no longer an option to bring into PVP.

Glass Cannon

High Strike Attack output, very low Blast Attack and all Defense stats, a timer based third Unique Ability, and unoptimized Arts Cards not only make this Fighter a glass-cannon but also further reduce the time he’s most effective in a Match.

Team Synergy

Saiyan

His Z-Ability increases Damage against Yellow Fighters and the Vegeta variant requirement would be satisfied here. EX Nappa RED may not be PVP Competitive anymore, but still has some very small niche value, which is all an old EX Rarity Fighter like him could have at this point.

Red Color Counter

His Z-Ability doesn't limit him to Saiyan benches, so he's a great for any Red Color Counter, regardless of its Tag Build.

Equippable Items

Main Ability

Outrageous Health

+35% to Ki Restoration Speed for 17 timer counts. Requirements: 15 timer counts must elapse.

Unique Ability

Team (Vegeta): Strike Atk UP

+20% to Strike Damage inflicted when "Character: Vegeta" is a battle member.

Character(s) Affected
Anti-SD: Reduce Damage

Reduce damage received from Self-Destructs by 50%.

Assault: Strike Attack UP

+15% to Strike damage inflicted from battle start for 20 timer counts.

Z Ability

1
+12% to damage inflicted to "Element: YEL" during battle. Character(s) Affected
2
+15% to damage inflicted to "Element: YEL" during battle. Character(s) Affected
3
+17% to damage inflicted to "Element: YEL" during battle. Character(s) Affected
4
+18% to damage inflicted to "Element: YEL" during battle. Character(s) Affected

Special

Giant Storm Can Teach

Deals major Explode damage. Causes enemy to receive 10% more Self-Destruct damage for 15 timer counts.


Cost 50

Extra

Unlock Ki: Form of Attack

+15% to damage inflicted for 15 timer counts.


Cost 15

Resistance

Slice
98
Pierce
99
Impact
102
Explode
101

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 598%
Health 19092 39540 69812 107744 155584 217164
Strike Attack 1591 3295 5823 8992 12992 18140
Blast Attack 1553 3215 5682 8770 12670 17690
Strike Defense 1316 2731 4830 7456 10770 15037
Blast Defense 1281 2654 4686 7234 10449 14589
Critical 130 286 522 784 1072 1192
Strike Art Level 2 3 4 5 5 5
Blast Art Level 2 3 4 5 5 5
Special Art Level 1 1 2 2 2 2
Extra Art Level 1 1 2 2 2 2
Equipment Slots 1 2 2 2 3 3

Recommended Soul Boosts