EX SSJ Teen Trunks GRN fought valiantly against SP PF Cell RED in the Cell Saga Z and while he was still defeated, some of his nifty tricks have been brought to Dragon Ball Legends.
Eerily similar to his father EX SSJ Vegeta PUR, he is a pure glass-cannon with a large emphasis on Blast Attack.
Sparking Rarity Blast Attack
Despite being an Extreme Rarity Fighter, his Blast Attack ranks among some of the highest in the game and can put a dent in even the toughest Sparkings out there. He also automatically Debuffs the Enemy Fighter’s Blast Defense whenever he comes in, making him hit even harder.
Excellent Main Ability
His Main Ability prevents substitutions for 5 timer counts and draws him a Blast Arts Card. This is a seriously effective tempo play that can give this Fighter a huge advantage, whether it’s a Color advantage or more Arts Cards to continue a Combo.
Very low Defensive stats and middling Health means this Fighter cannot afford to take any kind of Damage unless he has a Color Advantage.
Poor Hybrid Saiyan Synergy
Current Hybrid Saiyan Teams are geared towards Strike Damage, and EX SSJ Teen Trunks GRN is good at the exact opposite so putting him in this Team or even adding him to the bench would likely be taking the place of a more cooperative Fighter.
Ranged Hybrid Saiyan
Team Synergy wise, there are a few places EX SSJ Teen Trunks GRN can fit into. One centered around other fellow Hybrid Saiyan Blast Fighters like SP SSJ Gotenks PUR and SP SSJ Kid Trunks is an option. While these three can shell out huge Blast Damage, compatible for bench Fighters are very limited since most Hybrid Saiyans tend to be Melee Fighters.
Despite this, he can still be slotted in if key Fighters are missing, or if Players want to create a Green Color Counter Team.
EX SSJ Trunks GRN is a one-dimensional Blast Attack Fighter, but he’s very hard to stop once he gets going. His Main Ability can provide his Team with an excellent advantage, albeit for a short amount of time.