However, due to his age, this Fighter is a little more predictable than he was at release. Players facing an Enemy EX Turles GRN can expect the Match to be short and Players who use him in their core Team shouldn’t expect his Unique Ability to come into play.
Duel Defensive Z-Ability
Admittedly, there are a lot of problems with EX Turles GRN, but the one thing that isn’t is his Z-Ability.
He Buffs both Defensive stats from the very beginning--no need to summon him up to five stars first. , Green Color Counter Teams enjoy this easily obtained boost, which makes EX Turles GRN great bench Support.
There haven’t been many recent Super Warrior releases and the ones that have been are focused on other Tags, like SP Kami Piccolo BLU. This makes his one Unique Ability all but useless.
EX Turles GRN’s stats are by no means balanced, but his Moves and Abilities heavily are split between Buffing Strike and Blast Damage (but heavily favor Strike Damage).
Green Color Counter
There are a lot of Green Defensive Fighters, so pairing two with a Yellow to cover their weakness would be a great Team.
Even though he isn’t exactly PVP viable, EX Turles GRN and other Green Synergy Fighters provide great Support from the bench.
Once again, Blast Attack is an essential Equip for this Fighter. EX Turles GRN also has a decent amount of Health, so coupling the other Equip recommendations make him deceptively durable.
If the Hybrid Damage seems too wasteful, “No Way...” helps him Defensively whereas “You Making Fun Of Me?!” can still give him Blast Attack but also attempts to rectify his otherwise worthless Strike Attack.
He was recently Balance Changed so he’s a bit better than before.
His toolkit is all over the place and he’s still fragile.
EX Turles GRN is a one dimensional Ranged Fighter with two held Blast Arts Cards, yet his Main Ability Boosts his Strike Attack which is among some of the worst in the entire game. His bizarre toolkit relegate him to a Green Color Counter Team bench.