Table of Contents
|Ki Restore Speed|
|Arts Cards Held|
This EX Ranged Fighter makes his mark with an impressive SP Tier Blast Attack stat and a Ki Recovery Speed Boosting Main Ability to back it up.
This and the Ranged Damage Buffing Unique Ability are balanced out by a severe disadvantage in Melee Combat. While he isn’t the most well-rounded Fighter, he gets the job done as a Damage Dealer.
Lastly, EX Vegeta YEL’s color-locked Z-Ability can limit his Team Build options, but he makes a great bench Fighter for Players looking to improve a Team's Defensive capabilities.
This makes his Yellow Z-Ability even more valuable, especially to Fighters SP FF Frieza YEL like who could benefit from the double stat Buff.
Last Man Standing
If all else fails and EX Vegeta YEL is the last Fighter standing, his Unique Ability makes for a much-needed ace in the hole to win a match at the last second. Crisis buffs Blast Damage by 20% giving the Player a second chance at victory.
PVP Flight Risk
Because he is EX Rarity, it’s not recommended to include EX Vegeta YEL on the core line-up of a PVP Team.
This has a lot to do with his lone wolf style Unique Ability which, combined with his low Strike stats, leaves him incredibly vulnerable in a Strike-centric Meta once there's no longer a Team left alive to back him up.
Additionally, even with his Main Ability, EX Vegeta YEL's Ki Recovery Speed won't be able to keep up with the cost of Blast Arts Cards. It’s recommended to have a powerful Melee Fighter ready to switch in when this happens.
Weak Damage Buffs
This Fighter is heavily focused on Blast Damage output through his stats, held Arts Cards, Abilities, and Moves. But those individual Buffs aren't very strong or optimized for where he stands in the game's current roster.
If his Main Ability drew a Special or Ultimate Arts Card or if he had more than one Unique Ability, this would be more forgivable but as it stands, his strengths down outway his weaknesses.
EX Vegeta YEL has some great Blast stats, but everything else is extremely average or too week to survive in PVP. It's a bad time in the Meta to be so weak to Strike Damage.
|Equip Condition||Frieza Force|
|Base Blast Defense Up||6% - 15%|
|Base Strike Defense Up||8% - 20%|
|Base Health Up||4% - 10%|
This Should Be Fun!
|Equip Condition||Android #17 , Saiyan|
|Base Blast Attack Up||6% - 15%|
|Base Health Up||5% - 12.5%|
|Damage Up||6% - 15%|
Know What That Means?
|Base Blast Attack Up||7.5% - 12.5%|
|Base Strike Attack Up||5% - 10%|
|Base Strike Defense Up||5% - 10%|
This Tag will be getting Meta balancing Buffs and fresh Fighters in the coming updates. EX Vegeta YEL won't always be a viable core fill, but he will definitely be a reliable bench Buffer.
This likely another Build where his greatest strength lies on the bench. Double Buffing Z-Abilities are very valuable, especially ones that include Strike Defense.
Outside of Yellow Color-Counter Teams, this Fighter would benefit the most from the more popular Saiyan Team Builds.
+35% to Ki Recovery for 12 timer counts. Requirements: 20 timer counts must elapse.
|Crisis: Blast Atk+|
+20% to Blast Damage when 2 allies are downed.
+17% to Element: YEL base Strike & Blast Defense during battle.
+20% to Element: YEL base Strike & Blast Defense during battle.
+22% to Element: YEL base Strike & Blast Defense during battle.
+23% to Element: YEL base Strike & Blast Defense during battle.
Deals major Impact damage. Causes enemies to receive 10% more Blast damage for 15 timer counts.
|Unlock Ki: Form of Attack|
+20% to Blast damage for 20 timer counts.
Soul Boost Stats
|Strike Art Level||2||3||4||5|
|Blast Art Level||2||3||4||5|
|Special Art Level||1||1||2||2|
|Extra Art Level||1||1||2||2|