Table of Contents
|Ki Restore Speed||
|Arts Cards Held|
Where to Pull
This variant of Android #18 comes from the tail end of the Cell Games Saga, and this Fighter’s secondary Unique Ability reflects her growing affection for Krillin after he used his Dragon Ball wish to remove the bomb from her chest.
The Android Tag is getting new blood with this addition, and her stats and Abilities are everything a PVP Competitive Team would want with only a few minor downsides to balance out this exceptional Melee Fighter.
PVP Competitive Stats
SP Android #18 BLU has some really well-balanced stats; they are almost completely in line with SP PF Cell RED, who puts a little more into Blast Attack but is otherwise equal or lower in the individual stat ranks. Her emphasis on Strike Attack is complemented by two held Strike Arts Cards.
Float Like a Butterfly, Sting Like a Bee
Her Assault Unique Ability decreases the cost of Strike Arts Cards by 10 for the first 30 timer counts. This means SP Android #18 BLU won’t need to pause to recharge her Ki if she successfully lands a first Attack four Arts Combo since her Ki Recovery Speed is also so high.
Since her Special Move drawing Main Ability only takes 5 timer counts to charge and it’s Strike Attack Buff lasts 20 timer counts, SP Android #18 BLU is an amazing Fighter to start a Match with.
If one awesome Unique wasn’t enough, her secondary Unique increases that already high Strike Damage by +40% against Hybrid Saiyans with an additional 30% if SP Android #18 BLU has a Krillin variant Teammate.
With the recent side-step update, Buffing Vanish Step Recovery Speed is more important than ever and SP Android #18 BLU comes prepared with an Extra Move that instantly Restores her Ki gauge by 50 points and Vanish Step by 40%.
This means that Players who like to goad Enemies into dodging with fake dodges of their own can instantly Recover that lost Vanish Step when the Enemy does move in for an Attack.
Extra Move With an Extra Cost
SP Android #18 BLU’s Extra Move is invaluable, but the price steadily increases with each use. This isn’t so bad considering how high her base Ki Recovery Speed is, especially since the Move initially only costs 10 Ki. However, it’s good to be aware of that steady increase, and switch her out for a different Fighter when the cost becomes more than the Move is worth.
Stuck with Krillin
While her secondary Unique gives a pretty powerful Buff without him, Hybrid Saiyan Teams have enough Synergy to make every Buff count. In order to get an additional 30% Buff against Hybrid Saiyans, a Krillin variant has to be a core Teammate.
Her Z-Ability backs this up by only Buffs Blue Fighters’ Strike and Blast Attack and it’s no coincidence that SP Krillin BLU is a Ranged Fighter with a Blue Strike and Blast Defense Buffing Z-Ability.
Two Twins and a Baldy
Even without the increased Unique Ability Buff, SP Android #18 BLU is highly competitive in PVP, so she fits right within pretty much any Android Build that Needs an extra Melee Fighter who can hold her own Defensively.
|Equip Condition||Female Warrior|
|Base Strike Attack UP||8% - 20%|
|Base Health UP||6% - 15%|
|Damage to RED after 30 timer counts Up||6% - 15%|
This Equip is essential for SP Android #18 BLU, because of the Strike Attack and Health Buffs. Her stats are so even across the board and competitively high, so it’s best to focus her Offensive stat and Health as a default.
Additionally, the extra Damage against Red Fighters further increases her color advantage.
|Base Strike Attack UP||7.5% - 15%|
|Base Ki Restore Speed UP||5% - 10%|
|Damage to Super Saiyan UP||5% - 10%|
That's the spirit!
|Equip Condition||Female Warrior|
|Base Strike Defense UP||6% - 15%|
|Vanishing Gauge Restore Speed UP||6% - 15%|
|Base Ki Restore Speed UP||2% - 5%|
The Vanish Recovery Speed Buffing secondary slot works really well with her Extra Move, which instantly Restores 50 Ki and 40% of the Vanish Gauge.
This makes SP Android #18 BLU an extremely slippery and hard to catch Fighter. She can almost replicate the pre-side-step update mechanics with this Equip when using her Extra Move.
Draw a Special Move Arts Card next. +40% to damage inflicted for 20 timer counts. Requirements: 5 timer counts must elapse.
|Assault: Strike Cost DOWN|
-10 to own Strike Arts cost from battle start for 30 timer counts.
|Against Hybrid Saiyans: Strike Atk UP|
+40% to Strike damage inflicted against Tag: Hybrid Saiyan. Additional +30% to Strike damage against Tag: Hybrid Saiyan when Character: Krillin is a battle member.
+19% to Element: BLU base Strike & Blast Attack during battle.
+22% to Element: BLU base Strike & Blast Attack during battle.
+30% to Element: BLU base Strike & Blast Attack during battle.
+33% to Element: BLU base Strike & Blast Attack during battle.
|Infinity Bullet Can Teach|
Deals major Impact damage. Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 15 timer counts on hit. 40% chance to inflict Paralyze.
|Unlock Ki: Form of Speed|
Restores own Ki by 50 and Vanishing Gauge by 40%. +5 cost to own Special Arts cost per use (max +25).
Soul Boost Stats
|Strike Art Level||2||3||4||5||5|
|Blast Art Level||2||3||4||5||5|
|Special Art Level||1||1||2||2||2|
|Extra Art Level||1||1||2||2||2|