This variant of Android #18 comes from the tail end of the Cell Games Saga, and this Fighter’s secondary Unique Ability reflects her growing affection for Krillin after he used his Dragon Ball wish to remove the bomb from her chest.
While she did give Androids an excellent addition on release and saw some play in Female Warrior Teams, she has fallen out of favor in the Meta due to power creep and Female Warriors already having multiple Blue mainstays.
All that being said, her Z-Ability makes her an excellent choice for a Blue Color Counter Team bench pick, but she can just as easily be brought into a Match if her Anti-Hybrid Saiyan Abilities are needed.
Float Like a Butterfly, Sting Like a Bee
Her Assault Unique Ability decreases the cost of Strike Arts Cards by 10 for the first 30 timer counts. Alternatively, her Main Ability draws a Special Move Arts Card and increases her Damage inflicted by 40%, and only requires 5 timer counts to elapse.
This makes SP Android #18 BLU a great option to start off a Match as she has the potential to unleash a monstrous Combo right from the get-go.
At this point, SP Android #18 BLU is a heavy hitter with a glass jaw. Luckily, she gets a lot of help from her Equip options for that.
Upon release, she had serviceable Defenses but has fallen victim to power creep. Nothing in her toolkit can help her absorb hits and her Defenses make it even worse.
Ideally, she should be used against Hybrid Saiyans due to her 40% Strike Damage against them. However, Abilities like this that specifically target a certain Tag (with the exception of the ever-popular Saiyan Tag) can have a Fighter in and out of the Meta with every update.
Blue Color Counter
Androids are no longer viable and Female Warrior Teams have too many good Blue Fighters to choose from, but due to her dual Offensive Z-Ability she’s a necessity for a Blue Color Counter Team.
This Equip is essential for SP Android #18 BLU, because of the Strike Attack and Health Buffs. Her stats are so even across the board and competitively high, so it’s best to focus her Offensive stat and Health as a default.
Additionally, the extra Damage against Red Fighters further increases her color advantage.
SP Android #18 BLU has a really powerful toolkit right out of the gate. She has reduced Strike Arts cost and a Main Ability that increases Damage inflicted and draws her a Special Move Arts Card within 5 timer counts.
SP Perfect Cell YEL’s release went a long way as far as reviving the Android Tag goes, and SP Android #18 BLU’s dual Strike Arts cards help in tremendously in return. She’s also a very nice deterrent for the popular SP SSJ2 Gohan RED.