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SP Bardock (Green)

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Table of Contents

Character Tier
3

DBL03-10S

Character Stats

Soul Boost
Advanced
Power Level
450370
HP 2,511,626
Strike ATK 217,726
Blast ATK 181,088
Strike DEF 138,071
Blast DEF 138,071
Critical
875
Ki Restore Speed
1,779

Character Info

Battle Style
Melee
Arts Cards Held
Tags

Where to Obtain

Drop
Clear Rewards

Overview

This is a Fighter that basically broke PVP upon arrival. Aside from the good stats he had, the most interesting thing to note is his Main Ability, which can prevent switches for 10 timer counts. When played correctly, this still puts the Enemy in a dangerous situation, as he can pick and choose who he or his Teammates want to square off against.

While he had an excellent run at the very top, his time has long passed. That being said, his Z-Ability is still valuable for Saiyan Teams.

Strengths

Prevents Switching

His Main Ability can prevent Switches for 10 timer counts while also increasing Strike Damage by 40%. This has a lot of possible uses, especially in PVP: lock an Enemy into an Element disadvantage match-up, or abuse an empty Vanish-Step Gauge to perform full Combos against a helpless Enemy.

The window is narrow but if played correctly, it can decide the fate of certain Matches even to this day.

Incredible Health

This particular stat makes him one durable and hard to kill Fighter. Whether he's on a Saiyan Team or a Green Color-Counter, this alone makes him a valuable member of the core line-up.

Cancels Debuffs and Boosts Ki

SP Bardock GRN can cancel any kind of Debuff with his Extra Move. This makes every kind of debuff-centered Fighter he faces way less powerful with the added bonus of some quick Ki Recovery.

Weaknesses

Getting Old

While his Abilities and Moves are still quite relevant, SP Bardock GRN's stats have fell victim to powercreep. SP Good Buu GRN for example has a Unique Ability that acts the same as his Main Ability but only lasts half as long.

Team Synergy

Saiyan

While it's getting increasingly harder to bring him into PVP, he still serves as a valuable bench spot due to his Strike Attack Z-Ability.

Equippable Items

Main Ability

I Will Defeat You!

All enemies are Switch Restricted for 10 timer counts. +40% to Strike damage inflicted for 10 counts. Requirements: 15 timer counts must elapse.

Unique Ability

The Saiyan Traitor

+30% to Strike Damage inflicted when 2 allies are downed. +35% to Strike Damage inflicted for each downed enemy for 20 timer counts.

Team Up (Saiyan): Ki Recovery UP

+20% to Ki Recovery when Tag: Saiyan is a battle member.

Character(s) Affected

Z Ability

1
+19% to Tag: Saiyan base Strike Attack during battle. Character(s) Affected
2
+22% to Tag: Saiyan base Strike Attack during battle. Character(s) Affected
3
+24% to Tag: Saiyan base Strike Attack during battle. Character(s) Affected
4
+25% to Tag: Saiyan base Strike Attack during battle. Character(s) Affected

Special

Final Spirit Cannon Can Teach

Deals major Explode damage. +20% to own Special Move Arts power for 15 timer counts.


Cost 50

Extra

Quiet Rage

+50 to Ki Recovery & cancel Attribute Downgrades.


Cost 20

Resistance

Slice
98
Pierce
102
Impact
101
Explode
99

Soul Boost Stats

Stat 100% 200% 300% 400% 498%
Health 21428 44376 78348 120920 174612
Strike Attack 1814 3755 6635 10242 14790
Blast Attack 1761 3649 6442 9943 14363
Strike Defense 1464 3034 5361 8276 11957
Blast Defense 1454 3010 5313 8200 11846
Critical 130 286 522 784 1072
Strike Art Level 2 3 4 5 5
Blast Art Level 2 3 4 5 5
Special Art Level 1 1 2 2 2
Extra Art Level 1 1 2 2 2
Equipment Slots 1 2 2 2 3

Recommended Soul Boosts