SP Chilled (Purple) Discussion

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Table of Contents

Character Tier
3

DBL07-05S

Character Stats

Soul Boost
Advanced
Power Level
484223
HP 2,265,849
Strike ATK 203,507
Blast ATK 201,491
Strike DEF 142,024
Blast DEF 140,619
Critical
1,487
Ki Restore Speed
2,609

Character Info

Battle Style
Support
Arts Cards Held
Tags

Where to Obtain

Drop
Clear Rewards

Overview

SP Chilled PUR was released alongside SP SSJ Bardock BLU and served as a solid start to the Lineage of Evil Tag as well as a deterrent against Super Saiyans due to his Beware the Golden Saiyan Unique Ability.

He's since fallen off due to Super Saiyans falling a bit out of favor, but is still an essential member of any Lineage of Evil Team due to his Health Z-Ability and can just as easily be brought into a Match due to his excellent Support qualities.

Strengths

A Supportive Tank

This is a Support Fighter--and a really great Support at that-- but SP Chilled PUR also has some pretty good Defense Stats. His Team Buffs mainly focus on Vanish Step, Health, and Damage Buffs, but his death also offers some consolation.

When SP Chilled PUR dies, his Teammates receive 80% less Damage from Super Saiyans for 15 timer counts. This is a relatively short window with a definite limitation for a Cover-esque Ability, but 80% Defense is a huge advantage during that time.

Pressure Point Punch

Similar to SP King Dabura BLU’s Paralyzing Blast Arts Card, SP Chilled PUR can stop Enemies in their tracks with a Strike Attack and open them up to massive Combos.

His Special Move also has a Sizable 70% chance of inflicting Paralysis.

Weaknesses

Inconsistent Shelf Life

While SP Chilled PUR is an exceptional choice when matched against Super Saiyans, Abilities like this can have a Fighter in and out of the Meta very quickly if they are not a popular Team.

Lacking Self-Buffs

SP Chilled PUR does a whole lot for his Team, but barely anything for himself. He has a self-healing Extra Move, but considering how unclear how much Health is actually Recovered, it’s difficult to tell how worth the cost this Move is.

Team Synergy

Lineage of Evil

This is the most obvious and option for Teams. SP Chilled PUR lacks the Frieza Force Tag but can bring a lot in terms of Team Buffs. Since the Lineage of Evil Tag is lacking many Z-Ability Fighters, it’s still a good idea to fill the bench with Frieza Force or Color locked Z-Buffs.

Equippable Items

Main Ability

Inherited Malice

Applies the following effects to allied "Tag: Lineage of Evil": +70% to Vanishing Gauge Recovery for 15 timer counts. +35% to damage inflicted for 30 timer counts. -5 to Strike & Blast Arts cost for 30 timer counts. Requirements: 15 timer counts must elapse.

Character(s) Affected

Z Ability

1
+10% to "Tag: Lineage of Evil" max base health during battle. Character(s) Affected
2
+12% to "Tag: Lineage of Evil" max base health and +15% to health restoration during battle. Character(s) Affected
3
+18% to "Tag: Lineage of Evil" max base health and +15% to health restoration during battle. Character(s) Affected
4
+20% to "Tag: Lineage of Evil" max base health and +18% to health restoration during battle. Character(s) Affected

Special

Death Ball Can Teach

Deals major Explode damage. 70% chance to inflict Paralyze.


Cost 50

Extra

Unlock Ki: Form of Life

Gradually recovers own health for 25 timer counts with each count.


Cost 25

Resistance

Slice
99
Pierce
98
Impact
102
Explode
101

Soul Boost Stats

Stat 100% 200% 300% 400% 498%
Health 21216 43936 77568 119716 172872
Strike Attack 1814 3755 6635 10242 14790
Blast Attack 1796 3719 6570 10145 14653
Strike Defense 1482 3070 5420 8367 12083
Blast Defense 1464 3034 5361 8276 11957
Critical 146 322 586 880 1204
Strike Art Level 2 3 4 5 5
Blast Art Level 2 3 4 5 5
Special Art Level 1 1 2 2 2
Extra Art Level 1 1 2 2 2
Equipment Slots 1 2 2 2 3

Recommended Soul Boosts