Table of Contents
|Ki Restore Speed||
|Arts Cards Held|
|Kami Piccolo, Kamiccolo, Kamicolo|
Where to Pull
|Master's Pack 2|
SP Kami Piccolo BLU brings a lot to the table in terms of sheer Damage and precision as a Ranged Fighter from his base stats to Buffs to his Enemy counters.
He specifically tends to decimate Android Team Builds, as he has multiple ways to either Debuff their Blast Defense or Buff his own Damage against the Tag. Even Green Androids stand little chance because his Main Ability nullifies any kind of Color disadvantage for 45 timer counts.
While he definitely comes with drawbacks—Limited times to use him optimally and unimpressive Defensive stats--this Fighter fits within a Regeneration Team as a pocket-pick if ever matched up against Androids in PVP.
All Out Ranged Offensive
This Fighter is all about Ranged Damage and doesn’t mess around. With exceptionally high Blast Attack, two Blast Arts Cards, Abilities that all include a Buff to Blast Damage, and a Ki Recovery Speed that cannot be ignored, SP Kami Piccolo BLU can deal some devastating Combos.
While SP Kami Piccolo BLU isn’t a super top-tier Fighter, he gives off the façade as if he is one of the best Fighters in the game when specifically matched against Androids. Any Android is at his mercy due to the devastating amount of Blast Damage he can inflict on them.
Even SP Android #17 PUR and SP Android #16 GRN with their Cover Abilities are in peril against SP Kami Piccolo BLU, as his Special Move, Hellzone Grenade, gives him an Attribute Upgrade to do 40% more damage to any Cover.
He is currently best used against Androids. However, they aren't as popular as before and bringing him against any other Tag where he doesn’t have a huge advantage is a risky proposition, especially due to his porous Defenses.
While his Main Ability can nullify Color disadvantage, even neutral matchups still dent SP Kami Piccolo BLU severely due to his subpar Defenses.
This is an unusual choice, but adding SP Kami Piccolo BLU to the Team he seems created to destroy has some unexpected perks.
This Team would have the dual power to take down Saiyans and Androids. This Build is further improved with the addition of SP Perfect Cell RED because he benefits from SP Kami Piccolo BLU’s Regeneration Tagged Z-Ability.
All they would need is a good Android Tank to effectively combat the two most popular Team Builds in the game.
Two Color Team
While he isn’t in the strongest Element Group, there’s potential for SP Kami Piccolo BLU to be the off-color in a Two-Color Team Build. While his Abilities might not add much to a Team that lacks a Second Ranged Fighter, his Main Ability protects him from Elemental debuffs.
Considering many Red Element Fighters are on the low end in terms of Blast Defense stats, he would be more an asset than a handicap.
|Base Blast Attack UP||8% - 20%|
|Base Strike Attack UP||6% - 15%|
|Damage to Android for 20 timer counts Up||10% - 25%|
SP Kami Piccolo BLU is simply known as an Android killer. Despite his fragility, if he is able to Combo an Android, they are toast.
This exclusive Equip only adds to his Android slaying prowess since he already boasts one of the highest Blast Attack stats in the game. To add insult to injury, the third slot gives even more Damage against Androids.
Elites Can Be Beaten
|Base Blast Attack UP||8% - 20%|
|Special Move Damage UP||4% - 10%|
|Damage to Saiyan for 20 timer counts Up||12% - 30%|
Because Regeneration does not have access to another Sparking Blue Fighter at the moment, this one tends to be brought into a Match against Saiyans due to SP Super Gogeta RED’s prevalence in the Meta since his release.
As such, the Damage against Saiyans is useful. Of course, this Equip also gives him yet another potential 20% Blast Boost.
I'm Gettin' Excited!
|Equip Condition||Son Family, Super Warrior|
|Base Strike Defense UP||6% - 15%|
|Base Blast Attack UP||5% - 12.5%|
|Base Ki Restore Speed UP||4% - 10%|
|A God's Wisdom|
+50% to Blast damage inflicted for 15 timer counts and nullifies own unfavorable Element factors for 45 timer counts. Requirements: 10 timer counts must elapse.
|Intimidate (Android): Sustained Blast Dmg UP|
Inflicts enemy Tag: Android with Attribute Downgrade "+35% to Blast Damage Received" for 20 timer counts when character enters the battlefield.Character(s) Affected
|Against Androids: Blast Atk UP|
+50% to Blast damage inflicted against Tag: Android.Character(s) Affected
+22% to Tag: Regeneration base Blast Attack during battle.
+25% to Tag: Regeneration base Blast Attack during battle.
+27% to Tag: Regeneration base Blast Attack during battle.
+30% to Tag: Regeneration base Blast Attack during battle.
|Hellzone Grenade Can Teach|
Deals major Explode damage. Gain Attribute Upgrade "-40% to enemy's 'Cover: Sustained Damage CUT'" for 30 timer counts.
|Unlock Ki: Form of Attack|
+10% to allies' Blast damage for 15 timer counts. Cancels Attribute Downgrades.
Soul Boost Stats
|Strike Art Level||2||3||4||5||5|
|Blast Art Level||2||3||4||5||5|
|Special Art Level||1||1||2||2||2|
|Extra Art Level||1||1||2||2||2|