Table of Contents
|Ki Restore Speed||
|Arts Cards Held|
Where to Obtain
SP GoD Beerus GRN is kind of a mixed bag. He has a lot of really great Abilities, but his stats are a bit lacking for such a new Fighter.
He also lacks Tag Synergy, but God Ki will likely see even more releases soon, so it’s difficult to judge his long-term viability so early on.
At the very least, he makes for an effective tactical choice, even if the God Ki Tag is never properly fleshed out.
Main Ability Shutdown
His Aura of Destruction Unique Ability renders every Enemy Fighter’s Main Ability unusable the first three times SP GoD Beerus GRN enters the battlefield.
This can delay some seriously game-changing Main Abilities and through of entire strategies in PVP due to the 10 timer count duration of effect.
Destroyer of Cards
While only a one time use, SP GoD Beerus GRN’s Ultimate Move is another tactical shutdown. Destroying all Enemy Cards, this is a great Move to start or end Combos with.
This Fighter has almost no relevant Tags, making him difficult to build a Team with. While not as bad as SP King Dabura BLU, it may be a while before God Ki has enough Fighters for a fully fleshed out Team.
Not Very Supportive
He doesn’t provide any sort of Team Support beyond Z-Buffs--and that is for a very limited Tag.
Tactical game-changing Moves and Abilities are no longer exclusive to Support Fighters, so it’s difficult for even new releases to remain relevant for long without the backing of a strong Tag.
This Build is difficult, but not impossible, so long as the third core Fighter and the Bench are filled with color-locked Z-Buffers.
Luckily, SP SSJG Goku RED and SP GoD Beerus GRN work very well together and Buff each other too.
Until God Ki has more Fighters to work with, this is SP GoD Beerus GRN’s best bet for a Team.
There are a lot of great Red Fighters releases, and even if he can’t do much to Support most of them, he’s a fantastic tactical choice for off-color Teammate.
No, You're Gonna Die!
|Base Blast Defense UP||5% - 13%|
|Base Blast Attack UP||5% - 13%|
|Special Move Damage UP||2.5% - 10%|
SP GoD Beerus GRN is totally starved for viable Equip options, but this is actually pretty nice for him as a Ranged Fighter.
|Equip Condition||God Ki|
|Base Strike Attack UP||6% - 15%|
|Base Strike Defense UP||6% - 13%|
|Base Blast Defense UP||8% - 20%|
SP GoD Beerus GRN is not a Melee Fighter and holds two Blast Arts Cards, but the Defenses on this Equip make it worthwhile until he gains access to something else.
Truth of the Survival Game
|Equip Condition||Beerus, Green|
|Base Strike Attack UP||5% - 30%|
|Base Blast Attack UP||5% - 30%|
|Base Strike Defense UP||5% - 30%|
|Base Blast Defense UP||5% - 30%|
|Base Health UP||5% - 15%|
|Special Move Damage UP||15% - 30%|
|Ultimate Damage UP||15% - 30%|
His very own exclusive Equip goes a long way in making him less underwhelming by Buffing every major stat significantly.
|Don't Mess With a God of Destruction|
Draw the Ultimate Arts Card "Multi Sphere of Destruction" next. +20% to Blast damage inflicted for 20 timer counts. Requirements: 25 timer counts must elapse.
|Realm of Gods|
The following effects activate when battle begins: Applies Buff Effect: "Nullify Attribute Downgrades up to 2 times" to self. Applies Buff Effect: "Nullify Abnormal Conditions up to 2 times" to self. +50% to own Ki Recovery for 5 timer counts when Ki is 30 or lower after using an Arts Card.
|Aura of Destruction|
Inflicts Attribute Downgrade "+5 to Blast Arts cost" to enemy for 10 timer counts every time this character enters the battlefield. Seals all enemies' Main Abilities for 10 timer counts every time this character enters the battlefield (activates three times).
+19% to "Tag: God Ki" base Blast Defense during battle.
+22% to "Tag: God Ki" base Blast Defense during battle.
+23% to "Tag: God Ki" base Blast Attack & Defense during battle.
+25% to "Tag: God Ki" base Blast Attack & Defense during battle.
|Sphere of Destruction|
Deals major Explode damage. Inflicts Attribute Downgrade "-15% to Ki Recovery" to enemy for 35 timer counts on hit.
Cancels enemy Attribute Upgrades on hit (activates once). Inflicts Attribute Downgrade "+25% to Blast Damage Received" to enemy for 20 timer counts on hit.
|Multi Sphere of Destruction|
Deals massive Explode damage. Destroys all enemy cards on hit.
Soul Boost Stats
|Strike Art Level||2||3||4||5||5|
|Blast Art Level||2||3||4||5||5|
|Special Art Level||1||1||2||2||2|
|Extra Art Level||1||1||2||2||2|
|Ultimate Art Level||1||1||2||2||2|