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SP Super Saiyan Goku (Yellow)

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Table of Contents

Character Tier
5

DBL03-01S

Character Stats

Soul Boost
Advanced
Power Level
637848
HP 1,855,511
Strike ATK 205,243
Blast ATK 201,189
Strike DEF 135,809
Blast DEF 133,113
Critical
1,094
Ki Restore Speed
2,011

Character Info

Battle Style
Melee
Arts Cards Held
Tags
Nicknames
Heart Virus Goku, HV Goku, Heartku

Where to Obtain

Drop
Clear Rewards

Overview

This is the second Super Saiyan Goku variant to appear in Dragon Ball Legends. While his Viral Heart Disease Unique Ability puts him at a severe disadvantage, he still has a few tricks up his hypothetical sleeve. 

This Fighter is meant to be played first in order to fully utilize his Abilities, similar to SP Pan BLU but with more focus on Offense and less Health.

His toolkit is primarily built around speed and dealing as much Damage as possible in a small amount of time. But considering how old he is, his shortened lifespan doesn't act so much like a balancing measure so much as a viability limiter.

Strengths

Dragon Ball Collector

Despite his age, he can at the very least farm Dragon Balls for a quick Rising Rush due to his decreased Card costs and increased Arts Card Draw speed via his Main Ability.

Excellent Equips

This Fighter has almost dead equal Strike and Blast Attack, and luckily for him both stats can be further enhanced through the wide array of Equip options available to him.

Weaknesses

Viral Heart Disease

This Fighter loses 5% of his Health each time he uses an Arts Card. It's not a huge loss individually but if he performs a four Card Combo, that amounts to 20% of his Health. While this doesn't make him completely unplayable, it makes him a bit fragile.

No Longer Competitive

What was once considered powerful Buffs are now considerably more common among new Fighters. Without the backing of a really strong Team, SP SSJ Goku YEL would be lucky to survive an Enemy Combo before he even has a chance to throw a punch of his own.

Team Synergy

Saiyan

He's one of the many Saiyan options available. Considering his Z-Ability doesn’t help out the Team, SP SSJ Goku YEL isn’t the best pick for this Build, but it can do a lot to support him. Still, he makes for great bench support for more powerful Saiyans like SP Goku Black YEL

Yellow Color-Counter

Similar to Saiyan Team Builds, Yellow Color Counter Teams have many good options and this Fighter can hardly them beyond Attack potency. Still, his best bet is sticking to the bench, thanks to his Strike and Blast Attack Boosting Z-Ability.

Equippable Items

Main Ability

Swift Bout

+20% to damage inflicted for 15 timer counts. Increase Arts Card Draw Speed by 1 level for 15 timer counts. Requirements: 5 timer counts must elapse.

Unique Ability

Assault: All Costs-

-10 to own Arts cost from battle start for 20 timer counts. Effect is not applied to Awakened or Ultimate Arts Cards.

Viral Heart Disease

-5% to own health for each Arts Card used.

Z Ability

1
+19% to Element: YEL base Strike & Blast Attack during battle. Character(s) Affected
2
+22% to Element: YEL base Strike & Blast Attack during battle. Character(s) Affected
3
+24% to Element: YEL base Strike & Blast Attack during battle. Character(s) Affected
4
+25% to Element: YEL base Strike & Blast Attack during battle. Character(s) Affected

Special

Super Kamehameha

Deals major Impact damage. +20% to inflicted damage for 10 timer counts.


Cost 50

Extra

Unlock Ki: Form of Attack

+20% to own Ki Recovery for 15 timer counts.


Cost 25

Resistance

Slice
97
Pierce
102
Impact
103
Explode
98

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 598%
Health 21536 44596 78736 121520 175476 244928
Strike Attack 1814 3755 6635 10242 14790 20650
Blast Attack 1761 3649 6442 9943 14363 20051
Strike Defense 1510 3130 5530 8537 12331 17215
Blast Defense 1454 3010 5313 8200 11846 16540
Critical 164 360 654 982 1342 1492
Strike Art Level 2 3 4 5 5 5
Blast Art Level 2 3 4 5 5 5
Special Art Level 1 1 2 2 2 2
Extra Art Level 1 1 2 2 2 2
Equipment Slots 1 2 2 2 3 3

Recommended Soul Boosts