SP Super Saiyan Kid Goten (Purple)

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Table of Contents

Character Tier


Character Stats

Soul Boost
Power Level
HP 2,335,419
Strike ATK 234,783
Blast ATK 250,319
Strike DEF 147,064
Blast DEF 151,494
Ki Restore Speed

Character Info

Battle Style
Arts Cards Held

Where to Obtain

Clear Rewards


SP SSJ Goten PUR joins his father and brother in the most recent Legends Step-Up Vol. 3 banner, essentially forming a brand new Son Family Team while also reviving Hybrid Saiyans.

Every time a Goten variant is released, he seems to be a step ahead of the pack in terms of burst Damage, and that’s arguably the case here. He’s an extremely volatile Ranged Fighter that will punish any mistake and likely take anyone down very quickly due to his absurd Damage output.

His Ultimate Move is the second Legendary Finish added to Dragon Ball Legends, and it’s as painful as it is aesthetically pleasing.


Family Bonding

SP SSJ Kid Goten PUR requires a specific Team to really show off his full potential, but this Team is not hard to formulate. He’s rewarded for being paired with any Gohan variant with a nice Damage inflicted Unique Ability, as well as an instant 50 Ki Restore on entry.

Any Son Family Teammate will activate even more Unique Abilities, targeting his Blast Damage specifically. A Dead Goku variant will give him a whopping 45% Blast Damage on top of it all.

All three of us!

His Ultimate Arts Card – Family Kamehameha – does a few things. It’s not just a nuclear bomb, it Buffs any Gohan variant when activated, giving him even more Damage inflicted and some increased Ki Recovery Speed as well.

It’s important to note that Family Kamehameha nullifies any “Endurance” Unique Ability for 3 timer counts when SP SSJ Goten PUR attacks. This can prove very useful against the oppressive SP Zamasu RED, who tends to be a thorn in the side of any Son Family Fighter.

Excellent Equips

SP SSJ Goten PUR’s stats and toolkit do an amazing job of destroying almost any Fighter, which is further bolstered by his Equip options. He can simultaneously be optimized to do obscene amounts of Blast Damage or make his Family Kamehameha that much more devastating.


Attached at the hip

While putting together a Team to help him shine is currently not difficult, such mechanics can have either him or his prerequisite Teammates in and out of the Meta at times. This can compromise one of his many Damage Unique Abilities, albeit slightly.

Team Synergy

Son Family

This is the obvious choice here; he benefits from other Son Family Fighters as well as a dead Goku variant tremendously. He Synergizes outrageously well with SP SSJ2 Youth Gohan RED. Both are Blast-focused, form a nice core color-wise, and have reduced Blast Arts Card costs which is a huge benefit to their held Blast Arts Cards.

Hybrid Saiyan

Essentially just a Son Family Team that foregoes any Goku variant. All SP SSJ Kid Goten PUR misses out on here is a Blast Attack Damage Buff if any Goku variant is killed, and SP Otherworld SSJ Goku YEL's Buff when he’s killed.

While that’s certainly valuable, it does also open up the door to a dual Z-Ability Buff on the bench from SP SSJ Kid Goten GRN or SP SSJ Kid Trunks YEL, or even a Health Z-Ability via SP SSJ3 Gotenks YEL or SP Kid Gohan YEL.

Equippable Items

Main Ability


Draw the Ultimate Arts Card "Family Kamehameha" next. +50% to Ultimate damage inflicted for 15 timer counts if all 3 battle members are both "Tag: Son Family" and "Tag: Super Saiyan". Requirements: 25 timer counts must elapse.

Character(s) Affected

Unique Ability


If "Character: Gohan" is a battle member, restore own Ki by 50 when this character enters the battlefield. The following effects occur if 25 timer counts have elapsed since battle start. +25% to damage inflicted by allied "Tag: Son Family". -15 to Special Move Arts cost for allied "Character: Gohan". Applies Attribute Upgrade "Shorten substitution count by 2" to allied "Character: Gohan".

Character(s) Affected
Family Bonds

The following effects occur per "Tag: Son Family" battle member when this character enters the battlefield. +20% to Blast damage inflicted. +10% to own Ki Recovery. -2 to own Blast Arts cost. Additional +45% to Blast damage inflicted if allied "Character: Goku" is defeated.

Character(s) Affected

Z Ability

+24% to "Tag: Son Family" base Blast Attack during battle. Character(s) Affected
+26% to "Tag: Son Family" or "Tag: Hybrid Saiyan" base Blast Attack during battle. Character(s) Affected
+33% to "Tag: Son Family" or "Tag: Hybrid Saiyan" base Blast Attack during battle. Character(s) Affected
+35% to "Tag: Son Family" or "Tag: Hybrid Saiyan" base Blast Attack during battle. Character(s) Affected



Deals major Impact damage. Restores own Vanishing Gauge by 40% upon activation.

Cost 50


Unlock Ki: Form of Attack

+20% to Blast damage inflicted for 20 timer counts. Changes own Strike Arts Cards to Blast Arts Cards.

Cost 15

Ultimate Special

Family Kamehameha

Deals massive Impact damage. Applies the following effect to self upon activation. Nullifies enemy's "Restores own health when it reaches 0" effects for 3 timer counts when this character attacks. Applies the following effects to allied "Character: Gohan" upon activation. +20% to damage inflicted for 20 timer counts. +25% to Ki Recovery for 20 timer counts. Cancels Attribute Downgrades.

Cost 20
Character(s) Affected



Soul Boost Stats

Stat 100% 200% 300% 400% 500% 598%
Health 21644 44820 79129 122125 176353 246161
Strike Attack 1807 3741 6605 10194 14722 20550
Blast Attack 1842 3811 6732 10392 15008 20952
Strike Defense 1486 3077 5436 8397 12131 16938
Blast Defense 1549 3204 5660 8737 12623 17628
Critical 166 366 666 998 1364 1746
Strike Art Level 2 3 4 5 5 5
Blast Art Level 2 3 4 5 5 5
Special Art Level 1 1 2 2 2 2
Extra Art Level 1 1 2 2 2 2
Ultimate Art Level 1 1 2 2 2 2
Equipment Slots 1 2 2 2 3 3

Recommended Soul Boosts