Table of Contents
|Ki Restore Speed||
|Arts Cards Held|
When it comes to movie bosses, Turles has always been one of the fan favorites and has, for the most part, received good treatment in video games. Unfortunately, that is not the case in Dragon Ball Legends and this particular variant. SP Turles PUR is just a generic Fighter that heavily relies on luck and has almost nothing to offer.
Whenever he uses his Fruit of the Tree of Might Extra Move, he gets some nice buffs but the Fighter does nothing to support this mechanic. The Move itself is not consistent, offering random Buffs that by nature are not ideal in tactic heavy PVP.
Good Equip Options
This Fighter has many weaknesses, but at the very least he can be optimized to cover them up with a plethora of good Equip options whether the goal is to Boost his Health, Defenses, or Attack.
Dual Stat Boosting Z-Ability
He Buffs both Strike Attack and Defense for Purple Fighters, which opens up his Team Building options and is especially helpful when going up against a Saiyan Team, which typically has more Fighter options in terms of Range and Melee.
Even when SP Turles PUR was relatively new, his Defense was a massive weak point. Now that he is much older, his Defense makes him completely and utterly unusable in a PVP setting.
His Strike Defense is mediocre, but his Health and Blast Defense are especially bad. He’s in immediate peril if he’s on the receiving end of any Attack whatsoever, even if he has a Color advantage.
Unlockable Secondary Unique Ability
While it’s common for at least one of a Fighter’s Unique Abilities to have some sort of requirement to be active like certain Teammates or Enemies, it is not at all common--for new Fighters at least--for a Unique Ability to be unlockable through grinding. This makes an already difficult to utilize Fighter even less worth the trouble.
While adding SP Turles PUR to a Saiyan Team is certainly an option, it is by no means recommended if the Player has better Fighters to fill that third spot. This Tag is so crowded with highly capable Fighters that this one really doesn’t have a place, especially in PVP.
With the increasing number of Saiyan counters, it wouldn’t be completely unreasonable to throw SP Turles PUR in with a Team looking for a third. With a Unique Ability and Equip that specifically work against Son Family Fighters--which the Saiyan Tag has a lot of--he would fit in pretty well, especially in a Color Counter with two Purple Fighters.
This Build doesn’t have too many options that are ideal for SP Turles PUR, but it does extend his PVP shelf life a little.
Fruit of the Tree of Might
|Base Blast Attack UP||8% - 20%|
|Defense against Son Family UP||5% - 12.5%|
|Base Health UP||6% - 15%|
This is SP Turles PUR’s exclusive Equip, and it is actually pretty effective, despite his being an older Fighter.
He is an Offensive glass-cannon, so the 8%-20% Blast Attack Buff is fantastic. He also really needs more Health and the Defense against Son Family is quite useful as a Meta counter.
You Making Fun of Me?!
|Equip Condition||Sagas From the Movies|
|Base Blast Attack UP||6% - 15%|
|Base Strike Defense UP||6% - 15%|
|Base Strike Attack UP||6% - 15%|
Seeing as SP Turles PUR does an equal amount of Damage whether it’s with Blast or Strike Attack, this is an excellent choice.
I Think We Can Do It!
|Base Blast Attack UP||7.5% - 12.5%|
|Base Strike Attack UP||5% - 10%|
|Base Strike Defense UP||5% - 10%|
Once again, his Strike and Blast Attack is equal so this is a good option, albeit statistically weaker than “You Making Fun Of Me?!”.
“This Should Be Fun!” is another great option, as it gives Blast Attack, but more importantly, a sizeable boost to Health--a stat which this Fighter is weak in.
|The Joy of Destruction|
-15 to own Blast Arts cost for 10 timer counts. Requirements: 15 timer counts must elapse.
|Anti-Son Family: Blast Attack UP|
+10% to Blast damage inflicted against Tag: Son Family.Character(s) Affected
|Assault: Sustained Damage CUT|
Reduce damage received by 30% from battle start for 25 timer counts.
+19% to "Element: PUR" base Strike Attack and Defense during battle.
+22% to "Element: PUR" base Strike Attack and Defense during battle.
+24% to "Element: PUR" base Strike Attack and Defense during battle.
+25% to "Element: PUR" base Strike Attack and Defense during battle.
|Kill Driver Can Teach|
Deals major Impact damage. Causes enemies to receive 15% more Blast damage for 15 timer counts.
|Fruit of the Tree of Might|
Restores own health by 10%. 1-3 of the following effects will also occur at random. +20% to Blast damage inflicted for 20 timer counts. +15% to Ki Recovery for 20 timer counts. +50% to Vanishing Gauge Recovery for 10 timer counts.
Soul Boost Stats
|Strike Art Level||2||3||4||5||5|
|Blast Art Level||2||3||4||5||5|
|Special Art Level||1||1||2||2||2|
|Extra Art Level||1||1||2||2||2|