It’s unclear whether this Zamasu is supposed to be the Kai from the original timeline or Future Zamasu from the unaltered timeline since all there are to go off are toolkit similarities to SP Goku Black YEL and the number/color of potari earrings he wears--which don’t stay consistent between the profile image and his character model.
Confusing timelines and multiverse theory aside, this is a solid Fighter who works great in Future Teams, and could even be the main to build a Regeneration Team around.
Understandably similar to the toolkit of SP Goku Black YEL, SP Zamasu RED is especially harsh against Saiyans and Hybrid Saiyans. Funnily enough, this and color advantage mean he’s also highly effective against SP Goku Black YEL, himself.
It’s going to be pretty hard to kill this Fighter due to his high Defensive stats and Healing Abilities.
But it’s his Immortal Body Unique Ability that truly makes him unstoppable. He Restores 10% Health after every Enemy Combo, reduces Combo Damage received by 40% when cover-switching, and jumps back to 20% Health the first time it drops to zero.
Low Damage Output
SP Zamasu RED has a lot of Damage Boosters, but his base Attack stats aren’t very high. Most of those Buffs aren’t picky between Strike or Blast Attack, but his Extra Move inflicts a +10% Slice Damage received Debuff—which in this Fighter’s case only increases the Damage of his Special Move and Strike Attacks.
As a Meta counter pair, he and SP Goku Black YEL go really well together, but that isn’t to say he can’t also fill in for one of the Future trio.
If he were, it’s best to replace SP SSJ2 Trunks BLU. The other two don’t lose too much by not having a Trunks variant on the Team and he is the weakest link when the Enemy doesn’t have a Red Fighter--which is admittedly uncommon.
This Tag isn’t dead, but it’s not doing too great either. It’s experienced a lot of power creep and there are still plenty of high tier Anti-Regeneration Fighters to make this Build a risky choice.
Continuing with the theme of giving him more Defense, this Equip is excellent. If the plan is to make use of his serviceable Offense instead, “I'll do my best!” is the alternative choice there.
Restores ally health by 25%. Cancels own Attribute Downgrades and cures own Abnormal Conditions. Requirements: 15 timer counts must elapse.
Restores 10% of damage received after enemy attack is over. (Restores up to 10% of own health.) Reduces damage received by 40% until combo ends when changing cover. Restores own health by 20% only once when it reaches 0.
+30% to damage inflicted to the following tags: "Tag: Saiyan" "Tag: Hybrid Saiyan"