GamePress PvP SP Tier List and Explanation for Dragon Ball Legends.
03-14-2019
Change Log

SP Tier List Discussion

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Tier Lists

Due to massive the power creep present in the last three Summons, this Black Friday Step-Up Summon has created the need to severely rework the Tier List.

For that reason, it is extremely important to read the Fighters' explanations for why they are in their new spots.

Filter Characters

Battle Style
Defense Melee Ranged Support
Element

Tier Z

What makes a Fighter ‘Z Tier’?

They are well above average in all criteria, but what really sets each of them apart is a particular piece of their toolkit--an Ability that exerts control over core game systems and forces Enemy Teams to play around a single Fighter.

SP Super Saiyan Broly (Purple)
Explanation

Stats

HP 2436122
Strike ATK 211734
Blast ATK 238608
Strike DEF 138912
Blast DEF 136167

Why this Tier?

  • SP SSJ Broly PUR has an amazing Extra Move that costs very little to use and--as a Melee Dash Attack--is harder to counter thanks to the Blast Armor it creates upon activation.

  • His Unique Ability forces the Enemy to switch out and nullifies color disadvantage when used.

Discussion:

These two aspects of SP SSJ Broly PUR’s toolkit pair perfectly together.

This makes him the first Fighter who can almost completely control the Combat Loop and break type chasers--this is key because type is still, to this day, the single largest Debuff / Buff the game provides

SP Perfect Cell (Yellow)
Explanation

Stats

HP 2301104
Strike ATK 248248
Blast ATK 226826
Strike DEF 145114
Blast DEF 146552

Why this Tier?

  • Beyond tons of Damage Buffs, he has an array of Enemy Debuffs to tactical Combat extremely difficult.

  • His self-Healing and single-use Cover Unique Ability give him survivability despite not being a Tank.

Discussion:

Honestly, SP Perfect Cell YEL is a beast. When he enters the battlefield, he Buffs an already strong Strike Attack attack while slowing down the Enemy’s Ability to Combo and if that's not enough, he Heals and can negate Damage received once when changing cover. This guy has an incredible and diverse toolkit, fully establishing his place in Tier Z.

SP Final Form Coora (Blue)
Explanation

Stats

HP 2188634
Strike ATK 244399
Blast ATK 225429
Strike DEF 139429
Blast DEF 140833

Why this Tier?

  • He has a Blast shield during Strike Attacks and when using his Ultimate Move--which draws an Extra Move Arts Card.

  • His Special Move cannot be nullified and instantly reduces the Enemy’s Ki by 30.

Discussion:

SP FF Coora BLU has an incredible Strike Attack toolkit with held Strike Arts Cards, a Blast Card converting Extra Move, cost reduction, and Damage Buffs. He’s easily become the best Lineage of Evil Fighter.

SP Super Saiyan Bardock (Blue)
Explanation

Stats

HP 2132092
Strike ATK 241315
Blast ATK 218215
Strike DEF 139903
Blast DEF 142009

Why this Tier?

  • At 5 and 7 stars, he Buffs Strike Attack and Defense for Super Saiyans, through his Z-Ability, and Damage,  Critical Rate, and Critical Damage through his Unique Ability.

  • His Extra Move is self-healing and removes attribute downgrades.

Discussion:

The Super Saiyan Tag is gaining new and powerful Fighters and Synergy. SP SSJ Bardock BLU doesn't just need Super Saiyan Teammates for Unique Ability Buffs, he Supports them Defensively and Offensively. This gives him even more staying power in a core line-up.

SP Zamasu (Red)
Explanation

Stats

HP 2461386
Strike ATK 211487
Blast ATK 213608
Strike DEF 147025
Blast DEF 149219

Why this Tier?

  • Despite his base Attack stat values, SP Zamasu RED has a deceptively high and Meta countering Damage output thanks to his Utopia’s Beginning Unique Ability.

  • His strong Healing toolkit makes him great for the Regeneration Tag, even though the rest of them still have some power creep issues.

Discussion:

SP Zamasu RED’s Extra and Special Moves are built around Slice Damage. This makes his Bleed powerful and while that is an incredibly useful status effect, it cannot actually deal a killing blow.

That being said, his immortal body and Synergy in the Future Tag--specifically with SP Mai GRN makes him one of the hardest Fighters in the game to beat.

Tier 1

What Makes a Fighter 'Tier 1'?

Tier 1 houses some of the best beat-sticks in the game--Fighters with in-game abilities that, combined with their ideal Team Build, mean a win in almost any neutral matchup. This makes them must-haves for hard-core competitive teams. 

SP Super Saiyan 2 Youth Gohan (Red)
Explanation

Stats

HP 2341700
Strike ATK 234724
Blast ATK 253121
Strike DEF 153311
Blast DEF 151804

Why this Tier?

  • His Blast Attack and Defensive stats are incredible, and the former is further Boosted by a powerful toolkit.

  • The place of Hybrid Saiyans in the Meta is still a little iffy when they aren’t also part of the Future Tag.

Discussion:

SP SSJ2 Youth Gohan RED has one of the best iterations of a Blast kit yet--he's loaded with Damage modifiers and with Defense stats as high as his, he’s a Tank that fires off equally powerful Attacks. What keeps him out of Z Tier is a lack of Synergy. Non-Future Hybrid Sayians still have a ways to go and his Goku Synergy means the Team would have to be filled with other Son Family Buffers with the remaining slots going to Hybrid Saiyan Buffers. That is to say, the Son Family Tag is still a little too split down party lines to have a lot of Synergy.

SP Super Gogeta (Red)
Explanation

Stats

HP 2334946
Strike ATK 238911
Blast ATK 224833
Strike DEF 137839
Blast DEF 140598

Why this Tier?

  • His Extra Move not only counters Strike Attacks but removes attribute upgrades on the Enemy--but it's highly situational and difficult to pull off.

  • This Fighter has no stat weaknesses. This on top of his game-changing Moves and Abilities makes him a Top PVP Team requirement.

Discussion:

Ultimate Move Restores 50 Ki instantly and his Special Move has a 20% chance to faint. Combine this with his stacking Combo Damage Buffs and Health Restoring Main, and this Fighter is a Tank and Offensive Fighter all rolled into one.

SP Final Form Frieza (Yellow)
Explanation

Stats

HP 2243704
Strike ATK 244236
Blast ATK 204002
Strike DEF 139720
Blast DEF 142521

Why this Tier?

  • Since the most recent balance update, SP FF Frieza YEL has way better stats both in Defense and Strike Damage.

  • His Extra Move now has full Range, meaning he can stop oncoming Attacks at any distance.

Discussion:

The biggest strength of this Fighter are the Buffs available for Frieza Force. While SP FF Frieza YEL doesn’t counter Hybrid Saiyans like SP Black Goku YEL, he deals more Damage to Saiyans.

SP Super Saiyan Gohan (Yellow)
Explanation

Stats

HP 2358975
Strike ATK 227094
Blast ATK 216039
Strike DEF 141413
Blast DEF 145668

Why this Tier?

  • He provides the Team with massive and permanent Buffs upon his death.

  • He also brings some much needed Strike Arts Cards to the Future Tag.

Discussion:

His Special Move increases Enemy Strike Damage received by 25%, his Extra Move removes Debuffs in addition to self-healing when Teamed with Trunks variants, and his drawable Ultimate Move removes Enemy Attribute Upgrades. All of this makes him extremely flexible in Combat.

SP Mai (Green)
Explanation

Stats

HP 2020913
Strike ATK 189851
Blast ATK 219044
Strike DEF 144228
Blast DEF 144235

Why this Tier?

  • She encourages fast play and constant switches through Team and self Buffing--a style that fits PVP Combat perfectly.

  • Her ability to destroy Enemy Cards and decrease their draw speed can wreak absolute havoc.

Discussion:

SP Mai GRN is perhaps one of the best Support Fighters in the game. Designed to be the perfect Teammate, not just Future Tag ones. Team healing and all Damage Buffing mean everyone is well taken care of.

SP Ultimate Gohan (Green)
Explanation

Stats

HP 2242392
Strike ATK 248804
Blast ATK 220723
Strike DEF 139281
Blast DEF 137896
  • He has a game-changing Cover Ability that can activate twice, and his Impact resistance gives him an additional 5% Defense against most Blast and Strike Attacks.

  • He can draw an Ultimate Arts Card with his Main Ability and an Extra Card with his first Unique Ability twice.

Discussion:

His Extra Move does a lot of useful things for a low Ki cost, with the different types of Buffs stacking with no expiration timer.

However, he also has a Blast Attack Buffing Z-Ability despite being a Melee Fighter in a very Strike-centric Meta. He’s very flexible when it comes to Team building, but if he’s not on the core, there’s no point in putting him on the bench.

SP Vegeta (Green)
Explanation

Stats

HP 2312124
Strike ATK 235888
Blast ATK 190383
Strike DEF 147632
Blast DEF 144742

Why this Tier?

  • His Main Ability gives him a second chance at life and when coupled with his Crisis Ability, can pull a win out of a losing Match.

  • His base stats are fairly average.

Discussion:

SP Vegeta GRN has an interesting Melee kit which includes two held Strike Arts Cards, a powerful base stat, one of the best Main Abilities in the game, a devastating Extra Move, a bonus to Strike for using his Special Move, and Unique Abilities that when activated can help him rain down devastation.

However, though his stats aren’t bad, they aren’t the best at anything either.

SP Super Saiyan 2 Caulifla (Purple)
Explanation

Stats

HP 2188752
Strike ATK 252916
Blast ATK 211381
Strike DEF 146618
Blast DEF 143716

Why this Tier?

  • SP SSJ2 Caulifla PUR has incredible Damage potential thanks to her Anti-Saiyan Damage Buffs and the rest of her toolkit.

  • Her Z and secondary Unique Ability tie her more strongly to the Female Warrior Tag than Universe 6 or Saiyans, which could become a problem as more Fighters are released.

Discussion:

Despite concerns over how Tag loyalty will affect her in the future, SP SSJ2 Caulifla PUR is a solid Melee Fighter with tons of Damage Buffs and Ki Restoration. She actually punishes the Teammates of Enemies who would try and run away from her lethal Attacks.

SP Kaioken Goku (Blue)
Explanation

Stats

HP 2041412
Strike ATK 225540
Blast ATK 196260
Strike DEF 144127
Blast DEF 137177

Why this Tier?

  • SP Kaioken Goku BLU has an extremely powerful Transformation that lasts for 60 seconds and can really put the pressure on Enemies--and because of his “I’m Gettin’ Excited…!” Unique Ability, the more they evade him the stronger he becomes.

  • While transformed SP Kaioken Goku BLU is Z Tier, however the toll it takes and lackluster non-transformation stats mean he probably shouldn’t see the field for the first 10 timer counts.

Discussion:

Despite minor drawbacks, he has an incredible toolkit overall. He becomes the sort of Fighter that can easily obliterate any Enemy.

SP Turles (Purple)
Explanation

Stats

HP 2256711
Strike ATK 233791
Blast ATK 249241
Strike DEF 138162
Blast DEF 138845

Why this Tier?

  • It would have been nice for the third balance update to let him Support Sagas Warriors instead of slightly increasing the potency of his Buff.

  • His Extra Move--which can be drawn through his Main Ability--is incredibly useful now, and possibly the best in the game.

Discussion:

A terrible Z-Ability and decent stats make this Fighter difficult to place but as far as Blast Damage dealers go, he’s now one of the best.

SP Piccolo (Green)
Explanation

Stats

HP 2346036
Strike ATK 204992
Blast ATK 200933
Strike DEF 161926
Blast DEF 158737

Why this Tier?

  • SP Piccolo GRN’s Team-wide healing, high Defensive stats, and Cover Unique Ability make him a great Tank.

  • He can now counter Damage reducing Cover Abilities with his Special Move and Support Regeneration Fighters through his Z-Ability after 5 stars.

Discussion:

This Fighter can Tank again and brings some like back to the Regeneration Team, which is filled with several extremely Defensive options. Pairing him with SP Zamasu RED with EX Nail Piccolo YEL enhancing their Healing factor from the Bench (or even the core) makes this Team quite formidable in PVP.

SP Super Namekian Lord Slug (Blue)
Explanation

Stats

HP 2359396
Strike ATK 237542
Blast ATK 214022
Strike DEF 143676
Blast DEF 142274

Why this Tier?

  • His dragon ball theft and Paralysis are really powerful and definitely give him a place on most Regeneration Teams, but the low odds of these effects actually being activated hurt him tactically.

  • He has tons of potent and flexible Strike Damage Buffs, but his base Strike Attack stat is pretty average.

Discussion:

SP Lord Slug BLU is a great addition to the Regeneration Team and has so much Synergy with them--so what holds him back from Z Tier? His Offensive output is a bit lower than the Meta favors. His Damage modifiers are not quite enough.

SP Super Saiyan Berserk Kale (Red)
Explanation

Stats

HP 2364829
Strike ATK 211049
Blast ATK 227426
Strike DEF 159638
Blast DEF 156513

Why this Tier?

  • Her Hand destruction Cover Unique Ability in breaking Enemy Combos.

  • Low Damage (even as a Tank with self-Healing) holds her back a bit.

Discussion:

While her Cover Unique Ability destroys cards, it does not completely flip the Combat Loop, even if a temporary Damage Buff does help.

Her Main Ability allows her to Debuff Enemies for the rest of the game, but as Ranged Tank whose Strike Attack base stat is pretty low, this doesn’t give her a significant advantage in the current Meta.

SP Youth Trunks (Blue)
Explanation

Stats

HP 1928429
Strike ATK 192292
Blast ATK 145791
Strike DEF 127091
Blast DEF 129648

Why this Tier?

  • His many Strike Buffs combined with powerful transformed stats makes him an insanely powerful burst Damage dealer.

  • His Synergy with the Future Tag is incredible, giving him tons of staying power.

Discussion:

He essentially replaces SP SSJ2 Trunks BLU on Future Teams since SP Youth Trunks BLU’s Damage output gains a total of 60% to Strike Damage and 30% to all Damage when SP SSJ Gohan YEL dies.

SP Videl (Yellow)
Explanation

Stats

HP 2177654
Strike ATK 233567
Blast ATK 201738
Strike DEF 141997
Blast DEF 144859

Why this Tier?

  • In addition to having such a high Strike Attack base stat, everything in her toolkit Buffs Strike Damage to incredible levels.

  • She has a great self-Healing Main Ability, but much of her toolkit relies on being the last Fighter alive and staying below 50% Health for maximum Damage output.

Discussion:

SP Videl YEL is an incredible Melee Fighter who pairs well with the Female Warrior defacto leader SP SSJ2 Caulifla PUR, as she brings the Strike Arts Cards and Tag Synergy needed to really take advantage of a heavy Strike mix.

SP Super Saiyan 3 Goku (Purple)
Explanation

Stats

HP 2089079
Strike ATK 246672
Blast ATK 243000
Strike DEF 130851
Blast DEF 125721

Why this Tier?

  • He has the most devastating offensive kit ever devised.

  • His Anti-Regeneration focus has become less valuable due to the shift in Meta.

Discussion:

His toolkit makes him stronger the longer he’s alive, and his stats make it that much harder to take him out, but this glass canon Saiyan is still a high risk/high reward choice. When using SP SSJ Broly PUR, there’s no need to take on high risk to get high reward, making SP SSJ3 Goku PUR less relevant.

Tier 2

What makes a Fighter 'Tier 2'?

While the Fighters listed in the higher Tiers are often the primary Fighter of their respective Team, the Fighters here are ideal secondaries. These Fighters have at least one major defect but with proper Team Synergy, these defects can be overcome. 

SP Super Janemba (Purple)
Explanation

Stats

HP 2448419
Strike ATK 206827
Blast ATK 211008
Strike DEF 150214
Blast DEF 151707

Why this Tier?

  • His Extra Move redefines the risk in trying to bait or cancel when SP Super Janemba PUR is on the field.

  • All his Moves and Abilities are focused and play to his strengths, making him a formidable Tank.

Discussion:

His Extra Move is powerful and easy to use, but he is being power crept and other stronger Regeneration Tanks are being released.

SP Broly: Fury (Red)
Explanation

Stats

HP 2233566
Strike ATK 233251
Blast ATK 207968
Strike DEF 139316
Blast DEF 136571

Why this Tier?

  • SP Fury Broly RED breaks Cover with his teachable Special Move.

  • He also has a good Melee toolkit and great Unique Abilities that make him an invaluable asset in Sagas Warrior Teams.

Discussion:

SP Fury Broly RED has amazing Synergy and Team options. He can fit into Saiyan, Sagas Warrior, or Frieza Force Teams. But he has a lot of competition in each Tag and isn't the strongest of any.

SP Super Saiyan God Goku (Red)
Explanation

Stats

HP 2334542
Strike ATK 225882
Blast ATK 215898
Strike DEF 136066
Blast DEF 140195

Why this Tier?

  • When Teamed up with a Saiyan, SP SSJG Goku RED packs a punch thanks to his incredible second Unique Ability.

  • He also has a very inexpensive and helpful Extra Move that can set up his powerful Ultimate Move to deliver massive Damage to the Enemy.

Discussion:

With his immunity to status effects and how central status effects are to the new Future Tag Fighters, SP SSJG Goku RED just became a whole lot more valuable. While the God Ki Tag is showing promise, there aren't enough of them to build a Team around yet. 

SP Super Saiyan God Vegeta (Yellow)
Explanation

Stats

HP 2232658
Strike ATK 245162
Blast ATK 200529
Strike DEF 135864
Blast DEF 133176

Why this Tier?

  • His poor Defensive stats require a lot of Team Support.

  • His Strike Damage toolkit makes him a force to be reckoned with.

Discussion:

SP SSJG Vegeta YEL is very specialized and can take over the Match if the right Team is built around him. There aren’t enough Saiyans or God Ki Fighters that provide Team Healing to give him the Support he needs yet, however.

SP Youth Bulma (Blue)
Explanation

Stats

HP 2120671
Strike ATK 191136
Blast ATK 227439
Strike DEF 134047
Blast DEF 138127

Why this Tier?

  • She provides a massive Damage Buff to Female Warrior Teammates when she’s switched out of Combat and has a toolkit to make sure that happens as much as possible.

  • None of her Damage Buffs help herself out. Her Attack stats weren’t high to begin with, but with low stats across the board, she lacks survivability if she’s forced to stay in Combat for too long.

Discussion:

Surpassing SP Mai GRN as the best Support Fighter in the Female Warrior Tag, SP Youth Bulma BLU brings increased access to dragon balls, a faster paced Combat Loop through reduced substitution times, and excellent Damage buffs for Her Female Warrior Teammates.

SP Chi-Chi (Green)
Explanation

Stats

HP 2131273
Strike ATK 221828
Blast ATK 225168
Strike DEF 134722
Blast DEF 137431

Why this Tier?

  • Her Damage against Son Family Fighters is incredibly high with a bonus of +80%.
  • Similar to SP LSSJ Broly BLU, her Extra Move forces the current Enemy to switch out, only for 15 Ki instead of his 35. The downside is that it encourages use against Son Family Enemies by adding +5 to their substitution count, even though she should be almost exclusively going against Son Family Fighters.

Discussion:

With the Meta becoming more Tag diverse seeing a Goku or Gohan variant isn't a guarantee, making SP Chi-Chi GRN not only situational but limited since the Fighters she counters aren’t played much right now.

SP Pan (Blue)
Explanation

Stats

HP 2089786
Strike ATK 237683
Blast ATK 211885
Strike DEF 146202
Blast DEF 146195

Why this Tier?

  • SP Pan BLU is way better at providing Damage Buffs while keeping her Team’s Ki high and the Enemy’s low.

  • Being able to Buff Son Family after 5 stars increase her Team Build options.

Discussion:

Female Warriors getting their place in the Meta and the Buffs SP Pan BLU gained from the third balance update mean she can now easily be used in the core or bench of this Team.

SP Krillin (Blue)
Explanation

Stats

HP 2131676
Strike ATK 215946
Blast ATK 232781
Strike DEF 143817
Blast DEF 143109

Why this Tier?

  • Amazing group heal that also cancels Enemy Ki Recovery for 5 counts.

  • His long-range Flash is excellent for reversing the flow of Combat.

Discussion:

The third balance update did a lot to improve SP Krillin BLU’s stats and toolkit, but his lack of Synergy make bringing him into a Match extremely situational.

SP Super Saiyan 2 Vegeta (Purple)
Explanation

Stats

HP 2212472
Strike ATK 214001
Blast ATK 226826
Strike DEF 140871
Blast DEF 145812

Why this Tier?

Discussion:

While he has a truly fantastic Crisis-like Unique Ability with heavy Damage Buffs and Health Restoration, his base stats aren’t that impressive. It also Buffs Strike Damage even though Blast Attack is his stronger Offensive stat.

SP Super Saiyan 2 Trunks (Blue)
Explanation

Stats

HP 2189744
Strike ATK 222198
Blast ATK 236203
Strike DEF 137490
Blast DEF 138856

Why this Tier?

  • His mere presence activates multiple Buffs both SP Mai GRN and SP SSJ Gohan YEL, making him a must-have for Future Tag Teams.

  • His Guardian’s Resolve Unique Ability gives him Buffs for switching in and out of Combat and successfully dodging attacks.

Discussion:

His Crisis-like Flame of Hope Unique Ability makes him more powerful as his Teammates die. It conflicts with his other Abilities which give SP SSJ2 Trunks and his Teammates a variety of massive Buffs. This makes Flame of Hope feel more like a consolation prize than a legitimate Buff.

SP Super Saiyan 3 Goku (Red)
Explanation

Stats

HP 2190367
Strike ATK 229108
Blast ATK 250723
Strike DEF 137178
Blast DEF 133183

Why this Tier?

  • He also has reduced Blast and Strike Card Costs and a faster draw speed every time he enters the field, and his Main Ability makes him similar to SP Super Gogeta RED and SP SSJ Berserk Kale RED However, SP SSJ3 Goku RED only has stacking Damage Buffs for 30 timer counts.

  • He has an excellent Z-Ability that Buffs Strike and Blast Attack at all star levels.

Discussion:

SP SSJ3 Goku RED’s toolkit is like the worst combination of SP SSJ3 Goku PUR and SP SSJ Goku YEL. He’s a glass cannon with some fairly powerful Damage Buffs, but his Ki Recovery Speed is terrible for a Ranged Fighter. Even though it’s increased by 30% for the first 45 timer counts, once that wears off his Ki Recovery Speed is halved for 15 timer counts. This makes him nearly unusable when there are so many better Red Saiyan options out there.

SP Goku (Purple)
Explanation

Stats

HP 2334626
Strike ATK 199283
Blast ATK 230660
Strike DEF 151490
Blast DEF 149258

Why this Tier?

  • Excellent Element Group double Buff.

  • Difficult and ineffective Crisis Unique Abilities.

Discussion:

SP Goku PUR is too focused on special move buffs and last man standing. His stat re-balancing helped bring him back to PVP viability. He became more consistent, but he doesn’t make for the best Crisis Fighter.

SP Super Saiyan Cabba (Green)
Explanation

Stats

HP 2289178
Strike ATK 215531
Blast ATK 234698
Strike DEF 145055
Blast DEF 149463

Why this Tier?

  • This Support unit that provides excellent Buffs to Teammates and would make a Universe 6 Team possible if they were getting more releases.

  • He gives himself more Buffs than he gives the Team, and he’s a self-Healer.

Discussion:

His stats aren’t bad but they aren’t super high--he actually has some really good Defensive stats for a Support. But the bulk of his Damage Buffs are self-serving. After 5 stars, SP SSJ Cabba GRN Buffs two Tags but unless Universe 6 sees more Fighters, this Fighter is likely to become little more than bench backup.

SP Coora (Green)
Explanation

Stats

HP 2311605
Strike ATK 201481
Blast ATK 241315
Strike DEF 144338
Blast DEF 142911

Why this Tier?

Discussion:

SP Coora GRN’s Extra Move is incredibly strong but should be used in a Combo. His stats were significantly improved, and he has a lot of Synergy now, but his toolkit makes landing his powerful Damage burst Attacks difficult.

Tier 3

What makes a Fighter 'Tier 3'?

These Fighters require major focus and should by no means by the Fighter a Team is built around, but they don’t really give back and make their Teammates stronger. This doesn’t make them too different then from the Fighters in Tier 1, but these Fighters are typically older and don’t hold up to newer Fighters in the DBL Roster. The lack of Damage Buffs and competitive base stats needed to reliably win neutral matchups is what puts these Fighters in Tier 3.

SP Boujack (Yellow)
Explanation

Stats

HP 2346036
Strike ATK 211532
Blast ATK 232635
Strike DEF 145299
Blast DEF 146761

Why this Tier?

  • His Unique and Main Abilities stack for incredible amounts of Damage to make his Blast Attacks hit hard.

  • As far as Sagas Warriors go, this Fighter is definitely a starter if it weren't for the potency of the Coora duo

Discussion:

He’s like a newer and more powerful SP Super Vegeta YEL--the last really good Blast Fighter. As a counterpoint, SP Boujack YEL’s base Blast Attack is high, but not obscenely so. Ranged Fighters are also a bit of a tough sell in PVP, and since his Strike Attack isn’t very high, he’s only good for Blast Attacks.

SP Goku Black (Yellow)
Explanation

Stats

HP 2111492
Strike ATK 200111
Blast ATK 236102
Strike DEF 144951
Blast DEF 147841

Why this Tier?

  • Future and Saiyan Teams have far better options than SP Goku Black YEL, making him the second or third pick when building those Teams.

Discussion:

This Fighter’s Main Ability is amazing. It gives him incredible tactical versatility by changing effects based on his needs.

But a creep in the Meta has affected his placement; he isn’t any worse than before it’s just that his place in the Meta is slipping due to better Fighters filling his role. This is sadly especially true for Ranged Fighters.

SP Majin Buu: Good (Green)
Explanation

Stats

HP 2287919
Strike ATK 208099
Blast ATK 213362
Strike DEF 158447
Blast DEF 155320

Why this Tier?

  • This is essentially a Support and Tank wrapped into one.

  • The Regeneration Tag has gotten a few new Tanks and Supports, pushing SP Good Buu GRN down the list.

Discussion:

SP Good Majin GRN is the weakest of the Sparking Regeneration Fighters and his Healing are comparatively less impressive due to increased Damage dealt on the newer Fighters.

He lacks Damage output, making him a sponge who’s Health and Defenses aren’t able to withstand the newer Attack stats.

SP Chilled (Purple)
Explanation

Stats

HP 2265849
Strike ATK 203507
Blast ATK 201491
Strike DEF 142024
Blast DEF 140619

Why this Tier?

  • Improvements to the Lineage of Evil Tag and his Anti-Super Saiyan +80% Damage reduction make this Fighter too good not to include in a Lineage of Evil Team, but he'll likely be on the bench more often than not.

  • While his secondary Unique Ability makes his death valuable, SP Chilled PUR’s toolkit makes him extremely useful while alive too.

Discussion:

Inherited Malice is one of the best Buffs in the game and his Paralyzing Strike Arts Card makes him quite useful in the core now that Lineage of Evil can hold its own without too much Frieza Force Support.

But with the increased Meta diversity makes his Anti-Super Saiyan Buff less relevant.

SP Paikuhan (Yellow)
Explanation

Stats

HP 2335015
Strike ATK 236833
Blast ATK 197842
Strike DEF 135734
Blast DEF 137762

Why this Tier?

  • Many of his Abilities now have increased durations and after 5 stars, his Z-Ability Buffs Sagas Warriors.

  • He’s been power crept out of core viability.

Discussion:

Considering how the side-step mechanic now works, it can allow for some pretty long Combos once they are locked in. The Meta is currently pretty Strike-centric and those Fighters don't have nearly as much Ki Recovery Speed.

SP Paikuhan YEL's Main Ability forces them to spend as much as a Ranged Fighter only with less Ki to work with.

SP Bardock (Green)
Explanation

Stats

HP 2511626
Strike ATK 217726
Blast ATK 181088
Strike DEF 138071
Blast DEF 138071

Why this Tier?

  • SP Bardock GRN’s Main Ability cages in the Enemy, preventing that Fighter from getting swapped out.

  • He has some pretty potent Damage Buffs, but those aren’t helping much in the face of power creep anymore.

Discussion:

SP SSJ Cabba GRN and SP Vegeta GRN make SP Bardock GRN a difficult play on Green Color Counter Teams and while his Main Ability is still incredible, all his stats but Health have been power crept pretty hard.

SP Android #18 (Blue)
Explanation

Stats

HP 2166868
Strike ATK 230346
Blast ATK 209432
Strike DEF 133595
Blast DEF 136285

Why this Tier?

  • Her toolkit is impressive with a huge Anti-Hybrid Saiyan Buff and her held Strike Arts Card fit her role as well.

  • SP Android #18 BLU has a really powerful Extra Move that doesn’t cost much to use the first time and the benefits outweigh the loss, even at its max cost.

Discussion:

Female Warriors as a whole have a strong number of Fighters now, but SP Android #18 BLU doesn't really Synergize with the rest like SP SSJ Berserk Kale RED, SP Mai GRN, and SP SSJ2 Caulifla PUR.

SP Super Saiyan Goku (Blue)
Explanation

Stats

HP 2203952
Strike ATK 217284
Blast ATK 182899
Strike DEF 150623
Blast DEF 152894

Why this Tier?

  • SP SSJ Goku BLU’s drawable Special Move Arts Card has become more valuable with recent updates to the game.

  • Crisis Abilities are fairly situational, even more so for SP SSJ Goku BLU because Ultimate Fist takes a lot of set-up to actually land.

Discussion:

While his Z-Ability is still useful, power creep means he will likely never see the core in high ranking PVP.

SP Captain Ginyu (Green)
Explanation

Stats

HP 2288222
Strike ATK 199010
Blast ATK 219905
Strike DEF 143840
Blast DEF 146738

Why this Tier?

  • He has a held Extra Card.

  • His Awakened Move now works at a distance.

Discussion:

SP Captain Ginyu GRN finally gained Synergy with the Frieza Force Tag. This combined with his significantly improved stats, Abilities, and Moves brings him to the forefront of that particular Tag. But that Tag hasn't seen many recent releases, which hurts it and his viability. 

SP Super Saiyan 2 Goku (Yellow)
Explanation

Stats

HP 2323216
Strike ATK 212058
Blast ATK 212048
Strike DEF 152461
Blast DEF 147982

Why this Tier?

  • His Unique Abilities haven’t aged well, even with the release of newer Vegeta variants.

  • His Offensive stats have been power crept too far for his Abilities to compensate for.

Discussion:

SP SSJ2 Goku YEL heals himself and removes attribute upgrades through his Main Ability.  Despite the viability color counter Teams have gained, his Z-Ability limits him. He’s still a pretty good Tank, but his relevant Tags have many better options.

SP Super Saiyan 2 Youth Gohan (Purple)
Explanation

Stats

HP 2345338
Strike ATK 222765
Blast ATK 186584
Strike DEF 135221
Blast DEF 136580

Why this Tier?

  • Stackable Unique Abilities paired with his base Strike stats gives this Fighter a burst Combo potential.

  • Hybrid Saiyans need new non-Future Fighters if SP SSJ2 Youth Gohan PUR is going to see more Combat than he is.

Discussion:

Being able to juggle the Enemy until they die or he gets his Vanish-Step back is great for the current Meta, but his poor Defensive stats make him a liability to Hybrid Saiyans, how are getting left behind even while other Tags are bringing diversity to the Meta.

SP Majin Vegeta (Red)
Explanation

Stats

HP 2167575
Strike ATK 243921
Blast ATK 225024
Strike DEF 140807
Blast DEF 140105

Why this Tier?

  • His Self-Destruct Ability is undodgeable once activated and even hurts Enemies who aren’t on the Battlefield.

  • Due to power creep, his Self-Destruct is not enough of an advantage to overcome the disadvantages he brings to the Team.

Discussion:

SP Majin Vegeta RED’s toolkit is a double-edged sword; He comes with a cost that hurts his Teammates, so Players need to use him at the right times. Otherwise, he can be devastating to everyone but the Enemy.

However, compared to Fighters like SP Fury Broly RED, this sort of disadvantage isn't acceptable for the benefits it provides. There are just too many alternatives for this Fighter to be considered a viable option.

SP God of Destruction Beerus (Green)
Explanation

Stats

HP 2323045
Strike ATK 208503
Blast ATK 239703
Strike DEF 138123
Blast DEF 136747

Why this Tier?

  • SP GoD Beerus GRN is a Support Fighter that barely has a Tag to Support, and his Unique Abilities don’t provide particularly outstanding Support to other Fighters.

  • However, his Aura of Destruction Unique Ability can seal away those powerful Main Abilities that seem to be dominating the Meta--like Transformations--preventing the entire Enemy Team from using them.

Discussion:

Overall within the context of the current Meta, SP GoD Beerus GRN suffers from a lack of Tag Synergy and a Blast focused toolkit that doesn’t quite go far enough to be dangerous. However, as the God Ki Tag grows to include new Fighters, he could really shine.

SP King of the Demon Realm Dabura (Blue)
Explanation

Stats

HP 2110881
Strike ATK 205919
Blast ATK 233263
Strike DEF 142812
Blast DEF 140713

Why this Tier?

  • This Fighter’s Extra Move held Arts Card, as well as the benefits the Move provides, are extremely valuable but it comes with the steep cost of increasing his Special Move cost by 10 the first three times the Extra Move is used.

  • He doesn’t have any Tags, limiting his Team viability and Equipment options.

Discussion:

SP King Dabura BLU is all about protecting the Team from debuffs while also debuffing the Enemy through paralysis and making some Arts Cards unusable.

A lack of Tags won’t completely make him unusable since his toolkit is too good not to use, but it means there’s a lot more to consider when putting him in a Team.

Power creep has also made him harder to fit into a Team.

Tier 4

What makes a Fighter 'Tier 4'?

These Fighters are simply for back-up on the bench, but that’s not to say they can’t be brought in for type advantage if needed. But even in that case, there are better options in nearly every Element Group and Tag. These Fighters are used for their Z-Abilities and to counter type advantage gaps with Starters.

SP Super Vegeta (Yellow)
Explanation

Stats

HP 2237746
Strike ATK 179259
Blast ATK 227265
Strike DEF 124264
Blast DEF 131942

Why this Tier?

  • For Saiyans who aren’t super new, power creep is always going to be an issue.

Discussion:

SP Super Vegeta YEL was a formidable Damage Dealer among Saiyans a Tag who fields several top 5 Teams in the current Meta. Now the Tag has way better options to choose from, and this Fighter can't compete.

SP Super Saiyan Kid Goten (Green)
Explanation

Stats

HP 2102147
Strike ATK 234247
Blast ATK 185285
Strike DEF 130622
Blast DEF 121380

Why this Tier?

  • Future Hybrid Saiyans are growing, but he's been power crept.

  • He’s a Defensive liability when facing more Meta relevant Teams.

Discussion:

SP SSJ Kid Goten GRN has decent Damage potential, 

but non-Future Hybrid Saiyans are not growing at the same rate as Regeneration or Female Warrior.

SP Super Saiyan Gotenks (Purple)
Explanation

Stats

HP 2167474
Strike ATK 223820
Blast ATK 243807
Strike DEF 131659
Blast DEF 140706

Why this Tier?

  • SP SSJ Gotenks PUR has pretty good Special Damage potential and his stats leave him with no weaknesses in that regard.

  • Burst Damage as a Ranged Fighter is much harder to pull off now.

Discussion:

When building Hybrid Saiyan Teams, SP SSJ Gotenks PUR has a hard time cracking the starting lineups due to large investment costs for limited payout.

He also needs two Extra Moves and a Special to gain a 70% chance to inflict faint,  but Fighters like SP FF Frieza YEL can guarantee Paralysis with one use of his Extra Move. Fusion Warriors haven't seen any new releases, making this Fighter incredibly hard to Synergize with.  

SP Fused with Kami Piccolo (Blue)
Explanation

Stats

HP 2237635
Strike ATK 179459
Blast ATK 235391
Strike DEF 130511
Blast DEF 129342

Why this Tier?

  • Regeneration Tag is getting a lot of new Fighters in the recent update, which is also adding to the pool of Z-Abilities, making SP Kami Piccolo BLU a good bench option.

  • Anti-Android skills are seeing less use now that Android Teams aren’t played as much. Anti-Regeneration Fighters like SP SSJ3 Goku PUR make it harder to use him too.

Discussion:

His toolkit and stats aren’t as effective as they were upon release, especially with Regeneration counters.

SP Android #16 (Green)
Explanation

Stats

HP 2486510
Strike ATK 207397
Blast ATK 129749
Strike DEF 155218
Blast DEF 158346

Why this Tier?

  • His Self-Destruct Ability is no longer a guaranteed K.O.

  • He's immune to every effect.

Discussion:

Power creep and Androids still lacking Meta relevance mean this Fighter is much harder to use in PVP.

SP Demon King Piccolo (Yellow)
Explanation

Stats

HP 2051507
Strike ATK 229370
Blast ATK 202299
Strike DEF 143519
Blast DEF 131072

Why this Tier?

  • His Countdown to Despair Main Ability can swing the tides of a Match by stealing dragon balls from the Enemy and giving them to the Player.

  • His power crept Defensive stats make him a liability to the Regeneration Tag.

Discussion:

Now that the Regeneration Tag has many SP Fighters with some incredible Synergy, it’s far more competitive in PVP. If it weren’t for power creep, he would fill out a truly great Team.

SP Perfect Form Cell (Red)
Explanation

Stats

HP 2065086
Strike ATK 215122
Blast ATK 232420
Strike DEF 130648
Blast DEF 130642

Why this Tier?

  • His Intimidate Unique Ability can drastically reduce Enemy Fighters’ resources and limit their Combo lengths.

  • This Fighter’s Anti-Super Saiyan Abilities are Meta relevant, but his stats aren’t.

Discussion:

The fact that he’s an Android and part of the Regeneration Tag means he used to have everything he needs to take out Enemy Fighters. But that’s changed recently due to issues of power creep.

SP Android #17 (Purple)
Explanation

Stats

HP 1832603
Strike ATK 172456
Blast ATK 211291
Strike DEF 156519
Blast DEF 159673

Why this Tier?

  • Incredible Defensive stats that, when paired with a powerful Unique Ability, make this Fighter a pretty formidable Tank.

  • Androids still aren't very viable in the current Meta. 

Discussion:

His stats and Tag make him difficult to pull off in PVP, even if his toolkit provides a lot of tactical advantages.

SP Youth Goku (Yellow)
Explanation

Stats

HP 2090796
Strike ATK 238852
Blast ATK 193844
Strike DEF 135103
Blast DEF 133778

Why this Tier?

  • His Extra Move can be back dodged so he can’t follow up with a counter and will likely always be countered back.

  • His stats are pretty poor so even though his Unique Abilities mean he will always be Buffed, it won’t make much of a difference.

Discussion:

His limited Tag and Moves that work in oddly specific ways like giving bonuses to SP DK Piccolo YEL make his use very restricted. His Extra Move is still good and may work well against less experienced Players, but this shouldn’t be relied upon as a strategy.

SP Android #18 (Yellow)
Explanation

Stats

HP 1827954
Strike ATK 215122
Blast ATK 179259
Strike DEF 125519
Blast DEF 133274

Why this Tier?

  • Her stats aren’t as competitive as other Android Fighters who do very similar things.

  • SP Android #18 YEL brings two Blast Arts Cards as a Strike heavy Offense Fighter in an already Strike-centric Meta.

Discussion:

She no longer makes sense in the core of Android or Female Warrior Teams. None of her Abilities stand out as particularly impressive, so her only real use is on the bench of Female Warrior Teams.

SP Super Saiyan Goku (Green)
Explanation

Stats

HP 2193545
Strike ATK 165322
Blast ATK 203211
Strike DEF 129342
Blast DEF 126774

Why this Tier?

  • His Cover and Main Ability allow him to break Combos and reset the Combat Loop but this Ability is no longer a PVP game-changer.

  • He’s able to steal priority from almost any Attack using his Special Move, has a chance to inflict Faint on an Enemy.

Discussion:

His toolkit is no longer as impressive and SP SSJ Goku GRN has been power-crept. His stats are not great and his all Damage modifiers are non-existent to the point that he’s too weak to both take hits or dish them out against the newer Tanking Fighters.

He’s also burdened by his Z-Ability not being Saiyan and now his biggest attributes have fallen victim to a new Meta that makes them obsolete in most cases.

Tier 5

SP Super Saiyan Kid Trunks (Yellow)
Explanation

Stats

HP 2081125
Strike ATK 204750
Blast ATK 235528
Strike DEF 128042
Blast DEF 126664

Why this Tier?

  • He can reduce Enemy Ki Recovery Speed and increase his own Vanish Step gauge through his Main Ability.

  • Power creep has made this Fighter difficult to bring into PVP

Discussion:

What makes this Fighter great is his Synergy with Goten variants. Sadly, power creep makes that and his once potent Damage potential less viable in the Meta.

SP Super Saiyan Vegeta (Red)
Explanation

Stats

HP 1978004
Strike ATK 158216
Blast ATK 147461
Strike DEF 156650
Blast DEF 108690

Why this Tier?

  • Power creep has significantly hurt this Fighter’s viability.

  • Self-healing through his Extra Move makes SP SSJ Vegeta RED slightly more durable.

Discussion:

SP SSJ Vegeta RED’s toolkit was hurt due to the recent Side-Step updates draw limitations--his biggest advantage was his Main Ability that reduced costs to 5 Ki, which sounds great but now he can't draw enough Arts Cards to put that to real use. And, he needs to be surrounded by Fighters who bring additional Strike Arts cards.

Self-healing and the Saiyan Tag, just can’t keep SP SSJ Vegeta RED viable.

SP Super Trunks (Green)
Explanation

Stats

HP 1762490
Strike ATK 241917
Blast ATK 162867
Strike DEF 129342
Blast DEF 129335

Why this Tier?

  • SP Super Trunks GRN’s true power lies in his Main Ability wherein he gets an incredible 75% Boost to Strike Damage for 10 counts.

  • High Card costs and low Ki Restore Speeds have crippled SP Super Trunks GRN in the long term, and the general decline of the Hybrid Saiyan Tag has not been easy on this Fighter.

Discussion:

SP Super Trunks GRN remains relevant as a bench Support, but there are too many other better options.

SP Kid Gohan (Yellow)
Explanation

Stats

HP 1883719
Strike ATK 223729
Blast ATK 143148
Strike DEF 128111
Blast DEF 126837

Why this Tier?

  • The general decline of Hybrid Saiyans and power creep has hurt this Fighter’s viability.

  • Poor Arts Card mix really hurts SP Kid Gohan YEL. In order for him to be effective, he needs to be on a Team that can either use his Blast Arts Cards or compensate with four Strike Arts Cards.

Discussion:

SP Kid Gohan YEL has a great Z-Ability for Hybrid Saiyans, but sadly power creep has made that his only PVP strength.

SP Super Saiyan Teen Trunks (Red)
Explanation

Stats

HP 1865069
Strike ATK 161429
Blast ATK 159814
Strike DEF 125581
Blast DEF 126199

Why this Tier?

  • Top Players have found a workaround for Cover by dropping a Combo intentionally and waiting for the Cover Buffs to wear off. This makes that particular Ability less effective than it once was.

  • The decline of Hybrid Saiyans on top of some already unimpressive stats.

Discussion:

Hybrid Saiyans have taken some hits, and none so hard as SP SSJ Teen Trunks RED. Everything that made him great before is no longer relevant due to age severe power creep.

SP World Champion Hercule (Red)
Explanation
SP 1st Form Frieza (Blue)
Explanation

Stats

HP 1863259
Strike ATK 161349
Blast ATK 197942
Strike DEF 128698
Blast DEF 129355

Why this Tier?

  • A unique skill-set allows him to steal priority from Ranged Attacks.

  • But he lacks the Damage Buffs needed to excel.

Discussion:

The biggest strength of this Fighter are the Buffs available to the Frieza Force Tag. Sufficiently Buffed, SP 1st Form Frieza BLU can compete and win in neutral matchups, but he lacks the durability needed to build a Team around.

SP Goku (Blue)
Explanation

Stats

HP 1883813
Strike ATK 167822
Blast ATK 154112
Strike DEF 127956
Blast DEF 134517

Why this Tier?

  • Farmable SP that can be 7 starred, giving him good stats.

  • The Saiyan Tag is so powerful that finding a spot for him on the bench, let alone on the starting line-up, is impossible.

Discussion:

The strength of the Saiyan Tag ensures that SP Goku BLU has no seat at a table filled with Vegeta variants. If he were an Android or some other Tag, he’d be more viable--especially at higher stars.

SP Legendary Super Saiyan Broly (Blue)
Explanation

Stats

HP 1921582
Strike ATK 241485
Blast ATK 159104
Strike DEF 124294
Blast DEF 118232

Why this Tier?

  • He has bad Defense, no all Damage modifiers, and his Strike Attack stat is no longer nearly as impressive.

  • Expensive Extra Move and lacks Damage Buffs.

Discussion:

SP LSSJ Broly BLU’s toolkit has always been unimpressive, but this is made more so due to the increased release of Fighters with high Strike Damage, Damage Buffing abilities, and fast Ki Recovery.

His toolkit has always been average, but even the recent additions to the Sagas Warriors Tag won’t keep this Fighter relevant to the Meta beyond the Bench.

SP Super Saiyan Goku (Red)
Explanation

Stats

HP 1712386
Strike ATK 180837
Blast ATK 226973
Strike DEF 109677
Blast DEF 115300

Why this Tier?

  • SP SSJ Goku RED brings two Strike Arts Cards and a Strike Buff to the Saiyan Tag, making him a great complement to the other Z Tier Saiyan Fighters.

  • His overall stats are no longer impressive, and he’s really only useful on the bench.

Discussion:

Between the Anti-Saiyan SP Goku Black YEL and other Tags’ Saiyan countering, SP SSJ Goku RED is now just too old to be relevant without a lot of help and can only be realistically used for his Z-Ability.

SP Super Saiyan Goku (Yellow)
Explanation

Stats

HP 1855511
Strike ATK 205243
Blast ATK 201189
Strike DEF 135809
Blast DEF 133113

Why this Tier?

  • SP SSJ Goku YEL’s ability to draw Cards faster and deal more Damage at the start of a match makes him an ideal opener.

  • However, he Damages himself and loses most of his big Buffs after the first 20 counts. Luckily, this weakness can be toned down with the help of a Secondary Offense Fighter to pick up the slack.

Discussion:

SP SSJ Goku YEL used to have a role in double Buffing Yellow Teams or even as an alternate in the Green-Green-Yellow Saiyan Build, but the decline of Saiyans in general and the rise of more powerful tags like Hybrid Saiyans has reduced his viability in the PVP Meta.

SP Vegeta (Purple)
Explanation

Stats

HP 1661776
Strike ATK 147508
Blast ATK 225978
Strike DEF 125575
Blast DEF 124325

Why this Tier?

  • Average Blast Damage Buffs.

  • Lack of durability and poor Arts Card Mix for his Tag’s current focus on Strike Damage.

Discussion:

SP Vegeta PUR’s base stats aren’t as impressive anymore, but his Main Ability Damage Buffs and Extra Move keep his Blast Damage at respectable levels. The Saiyan Tag can’t really afford Fighters with two Blast Arts Cards in the current Meta, especially ones with poor Defense stats.