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Team

Core
Bench

Core

HP 2,020,913
Strike ATK 189,851
Blast ATK 219,044
Strike DEF 144,228
Blast DEF 144,235
Critical
1,236
Ki Restore Speed
2,106

Synergy

+25% (Max)
+98%
+23%
+23%
  • She’s a must-have on the Team due to her max Health Z-Ability and performs marvelously as the Teams main Support Fighter. Her constant switching in and out will not only make her Teammates do more inflicted Damage, but will also ensure they have enough Ki to continue dealing Combos.
  • Her Main Ability Heals and increases her Teammates Damage inflicted, forgiving any errors and making everyone significantly more powerful in one fell swoop.
HP 2,301,104
Strike ATK 248,248
Blast ATK 226,826
Strike DEF 145,114
Blast DEF 146,552
Critical
1,363
Ki Restore Speed
2,331

Synergy

+25% (Max)
+133%
+23%
+23%
  • This is the primary Damage dealer of the Team. His toolkit gives him plenty of Damage Buff opportunities and his Ultimate Move has the added bonus of a 20% chance to inflict Faint.

  • While he's not the Tank of the Team, his Cover and self-Healing give him better survivability overall.
HP 2,461,386
Strike ATK 211,487
Blast ATK 213,608
Strike DEF 147,025
Blast DEF 149,219
Critical
1,422
Ki Restore Speed
2,403

Synergy

+25% (Max)
+133%
+23%
+23%
  • He's an invaluable member of the Team as he is very dangerous to use Rising Rush against.

  • His Team-Healing Main Ability coupled with SP Mai GRN's gives the Team obnoxious survivability.

Bench

1
+22% to "Tag: Future" or "Tag: Legends Road" base Strike Attack during battle.
2
+24% to "Tag: Future" or "Tag: Legends Road" base Strike Attack during battle.
3
+29% to "Tag: Future" or "Tag: Legends Road" base Strike Attack during battle.
4
+32% to "Tag: Future" or "Tag: Legends Road" base Strike Attack during battle.
1
+24% to "Tag: Future" base Strike Attack during battle.
2
+26% to "Tag: Future" base Strike Attack during battle.
3
+31% to "Tag: Future" or "Tag: Hybrid Saiyan" base Strike Attack during battle.
4
+33% to "Tag: Future" or "Tag: Hybrid Saiyan" base Strike Attack during battle.
1
+17% to "Tag: Future" base Blast Defense during battle.
2
+20% to "Tag: Future" base Blast Defense during battle.
3
+22% to "Tag: Future" base Strike & Blast Defense during battle.
4
+23% to "Tag: Future" base Strike & Blast Defense during battle.

Discussion

This Team heavily relies on frequent switching with SP Mai GRN as the leading Support. They all have good Defenses and can heal themselves as well.

SP Perfect Cell YELL is the main Damage dealer, so he and SP Mai GRN should be the ones out on the field most often with his first Cover-switch being saved to absorb a Rising Rush since he won’t take any Damage from it.

SP Zamasu RED provides serviceable Damage on his own thanks to his "Utopia's Beginning" Unique Ability, but where he really shines is the Defensive side of things. He's easily the best Tank currently in the game and requires a tremendous amount of effort to take down through his Cover and Team-wide Healing.

Lastly, it’s always important to remember SP Mai GRN is the highest priority target by far due to her Supportive toolkit. She always has a target on her back and must be protected.

Alternate Core Members

HP 1,928,429
Strike ATK 192,292
Blast ATK 145,791
Strike DEF 127,091
Blast DEF 129,648
Critical
1,132
Ki Restore Speed
1,778

Despite being free, he's an incredibly strong Melee Fighter and functions as the Teams primary Blue Fighter. He Synergizes very well with SP SSJ Gohan YEL since both are Buffed if either one is killed, so the best Build for this Fighter also includes SP SSJ Gohan YEL on the core.

HP 2,358,975
Strike ATK 227,094
Blast ATK 216,039
Strike DEF 141,413
Blast DEF 145,668
Critical
1,334
Ki Restore Speed
2,260

He’s not only a very strong Damage dealer but also a very resilient Fighter that’s hard to take down, whether it’s his strong Defense and Health or his Extra Move Healing that’s keeping him alive.

If he’s killed, the Team gets a massive permanent Buff to Damage, draw speed, and Ki Recovery Speed.

HP 2,111,492
Strike ATK 200,111
Blast ATK 236,102
Strike DEF 144,951
Blast DEF 147,841
Critical
1,394
Ki Restore Speed
2,415

SP Goku Black YEL can just as easily be brought along to counter Saiyans or Hybrid Saiyans, but SP Perfect Cell YEL has replaced him as the first pick for a Future Team core.

Alternate Bench Members

1
+19% to "Tag: Female Warrior" base Blast Attack during battle.
2
+22% to "Tag: Female Warrior" base Blast Attack during battle.
3
+31% to "Tag: Future" or "Tag: Female Warrior" base Blast Attack during battle.
4
+35% to "Tag: Future" or "Tag: Female Warrior" base Blast Attack during battle.

She’s really only a good option for the bench if SP Goku Black YEL is on the core since that Build shifts the Offensive priority from Melee to Range.

1
+19% to "Tag: Future" base Strike Attack during battle.
2
+22% to "Tag: Future" base Strike Attack during battle.
3
+30% to "Element: PUR" or "Tag: Future" base Strike Attack during battle.
4
+33% to "Element: PUR" or "Tag: Future" base Strike Attack during battle.

This Fighter is only a better option over SP Youth Trunks BLU if his star level is higher. SP Youth Trunks BLU is farmable in his Legends Road event and is also more viable as an alternate core member, so it’s typically better to keep him on the bench.

1
+24% to "Tag: Future" base Blast Defense during battle.
2
+26% to "Tag: Future" base Blast Defense during battle.
3
+31% to "Tag: Future" or "Tag: Hybrid Saiyan" base Blast Defense during battle.
4
+33% to "Tag: Future" or "Tag: Hybrid Saiyan" base Blast Defense during battle.