Top Team within the Future Tag.
01-10-2019
Change Log
top future team
Table of Contents

Team

Core
Bench

Core

HP 2,020,913
Strike ATK 189,851
Blast ATK 219,044
Strike DEF 144,228
Blast DEF 144,235
Critical
1,236
Ki Restore Speed
2,106

Synergy

+25% Max
+33%
33%
  • Her Special Move increases Enemy Strike and Blast Arts Card Costs and, her Extra Move inflicts Flash at long range, destroys 2 Enemy Arts cards, and slows their draw speed.

  • She Restores Team Health by 20% through her Main Ability on top of increasing everyone’s max by 25%.

HP 2,189,744
Strike ATK 222,198
Blast ATK 236,203
Strike DEF 137,490
Blast DEF 138,856
Critical
1,271
Ki Restore Speed
2,205

Synergy

+25% Max +21% Restore
+56%
+23%
+23%
+56%
  • This Fighter has an extremely high Blast Damage output through self Buffing, even before taking Team Support into account.

  • He can also Heal himself for 10% every time he’s switched out, and Vanish-Stepping to dodge Attacks instantly Restores his Ki by 20.

HP 2,358,975
Strike ATK 227,094
Blast ATK 216,039
Strike DEF 141,413
Blast DEF 145,668
Critical
1,334
Ki Restore Speed
2,260

Synergy

+25% Max +21% Restore
+56%
+23%
+23%
+56%
+%
  • He has the potential to deal massive amounts of Strike Damage on top of being able to draw an Ultimate Arts Card.

  • When he dies, everyone else gains a permanent Buff to Strike and all Damage, draw speed, and Ki Recovery Speed.

Bench

1
+15% to "Tag: Hybrid Saiyan" health restoration during battle.
2
+18% to "Tag: Hybrid Saiyan" health restoration during battle.
3
+20% to "Tag: Hybrid Saiyan" health restoration during battle.
4
+21% to "Tag: Hybrid Saiyan" health restoration during battle.
1
+17% to Tag: Hybrid Saiyan base Strike Attack during battle.
2
+20% to Tag: Hybrid Saiyan base Strike Attack during battle.
3
+22% to Tag: Hybrid Saiyan base Strike Attack & Defense during battle.
4
+23% to Tag: Hybrid Saiyan base Strike Attack & Defense during battle.
1
+17% to Tag: Hybrid Saiyan base Blast Attack during battle.
2
+20% to Tag: Hybrid Saiyan base Blast Attack during battle.
3
+22% to Tag: Hybrid Saiyan base Blast Attack & Defense during battle.
4
+23% to Tag: Hybrid Saiyan base Blast Attack & Defense during battle.

Discussion

This Team heavily relies on frequent switching and knowing who to let die first. They all have high Defenses and can each Heal in some capacity.

Their Healing is strengthened by SP Mai GRN’s base Health Buffing Z-Ability, and HE Pan GRN’s which increases Health Restoration by up to 21% for Hybrid Saiyans.

SP Mai GRN’s Unique Abilities Restores Ki by 30 and increases Team Damage by 35% for 15 timer counts when she is switched out and Restores Ki by another 30 and increases draw speed for 10 when she’s switched in, so it’s essential to keep the Team rotating every time her substitution count is up.

Since SP SSJ Gohan YEL’s death permanently Buffs the Team, he should take the fall if the Enemy rushes in with an Ultimate or Rising Rush.

Once this happens, SP SSJ2 Teen Trunks BLU can take the lead while keeping the rotation tight with SP Mai GRN using her Main Ability Heal if he gets too low.

Technically, SP Goku Black YEL can also fit into this Team, but only to replace SP SSJ Gohan YEL or as a bench fill.