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Top Regeneration Team

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Team

Core
Bench

Core

HP 2,387,656
Strike ATK 214,739
Blast ATK 249,309
Strike DEF 154,285
Blast DEF 157,397
Critical
1,358
Ki Restore Speed
2,454

Synergy

+126%
+38%
+81%
+28%
  • He’s pretty solid on the field. His durability is not bad thanks to his decent stats and his Healing Extra Move, and his Offense is quite good thanks to his overall toolkit. 

  • His utility is great. Mainly, his “Namekian’s Hope” Unique Ability considerably strengthens his allies once he gets Defeated, but there are also other things that make him a good Team Fighter, like his great Z-Abilities and his Extra move.

HP 2,388,702
Strike ATK 242,779
Blast ATK 219,851
Strike DEF 149,801
Blast DEF 149,808
Critical
1,457
Ki Restore Speed
2,462

Synergy

+126%
+38%
+81%
+28%
  • He has a great Strike oriented toolkit that makes him fit very well in this Team. His Offensive Boosts get higher once an Enemy vanishes or switches to standby, which is great considering his Extra Move permits him to stay on the field for an extended amount of time.

  • While it may not seem like it, this Fighter has the best Healing out of any Regeneration Fighter. In fact, His Extra Move is very easy to use and potentially Heals him by 15% each time.

HP 2,301,104
Strike ATK 248,248
Blast ATK 226,826
Strike DEF 145,114
Blast DEF 146,552
Critical
1,363
Ki Restore Speed
2,331

Synergy

+126%
+38%
+81%
+28%
  •  He's the Offensive powerhouse of the Team, capable of dealing destructive amounts of Damage and has a few sneaky tricks up his sleeve to Debuff the Enemy or even negate Damage entirely with his Cover: Rescue
     
  • His Solar Kamehameha is absolutely game-changing no matter who it lands on. Damage wise, it's absurd comes with the chance to inflict Faint.

Bench

1
+19% to "Tag: Regeneration" base Strike Attack during battle.
2
+22% to "Tag: Regeneration" base Strike Attack during battle.
3
+26% to "Tag: Regeneration" base Strike & Blast Attack during battle.
4
+28% to "Tag: Regeneration" base Strike & Blast Attack during battle.
1
+24% to "Tag: Lineage of Evil" base Blast Defense during battle.
2
+26% to "Tag: Lineage of Evil" base Blast Defense during battle.
3
+33% to "Tag: Lineage of Evil" or "Episode: Sagas From the Movies" base Blast Defense during battle.
4
+35% to "Tag: Lineage of Evil" or "Episode: Sagas From the Movies" base Blast Defense during battle.
1
+19% to "Tag: Regeneration" base Blast Defense during battle.
2
+22% to "Tag: Regeneration" base Blast Defense during battle.
3
+26% to "Tag: Regeneration" base Strike & Blast Defense during battle.
4
+28% to "Tag: Regeneration" base Strike & Blast Defense during battle.

Discussion

Regeneration is still going through a rebuilding phase. Despite being annoyingly powerful some months ago, the Tag has lost what made it over powered --Defense and Healing-- and is trying to rise again going through a different route. 

EX Nail PUR is a breath of fresh air. “Defeated” based Unique Abilities are exceptional for any Team, since it permits Fighters to impact the Fight even once they get Defeated, and EX Nail PUR makes no exception. If used by proper hands, he can greatly raise the ceiling of the Team, also considering the other Supportive parts of his toolkit.

Despite not being top Tier anymore, Regeneration still has some other very dangerous Fighter. Both SP UGA Buu GRN and SP Perfect Cell YEL are recipes for destruction, but they have to be used cleverly in order to compete with the top Teams. Particularly, SP UGA Buu GRN’s toolkit can make him either a nightmarish weapon, or a feeble stick depending on how the Fight evolves.

Generally, EX Nail PUR has to get defeated first, in order to make SP Perfect Cell YEL and SP UGA Buu GRN powerhouses in the late stages of a Match. It comes in handy that those two both have some Defensive Extra Move, which are extremely helpful in 2 vs 3 situations.

Overall, Regeneration still lacks a great Red -- Although SP Metal Coora RED can be brought in from the bench situationally -- and a Blue Fighter, but this is a good start.

Alternate Core Members

HP 2,436,788
Strike ATK 215,616
Blast ATK 219,952
Strike DEF 146,963
Blast DEF 148,425
Critical
1,458
Ki Restore Speed
2,540

He has a deceptive Defensive toolkit, with decent Damage Boosts and a Team Healing Main Ability.

HP 2,359,396
Strike ATK 237,542
Blast ATK 214,022
Strike DEF 143,676
Blast DEF 142,274
Critical
1,295
Ki Restore Speed
2,130

SP Lord Slug BLU drawing an Extra Move Arts Card through his Main Ability Synergizes very well with SP Perfect Cell YEL as a result. His Strike Damage is still pretty good, but other than that he's been powercrept.

HP 2,168,181
Strike ATK 249,170
Blast ATK 252,919
Strike DEF 147,687
Blast DEF 143,387
Critical
1,248
Ki Restore Speed
2,127

His Unique Abilities give him decent Damage potential and Debuff the Enemy Team significantly, allowing his Teammates to hit much harder.

He’s a decent Tanking option, although he’s not the oppressive presence he was some months ago. His Offense is awful nowadays, however he can still be useful thanks to his Team Healing and Endurance.

Alternate Bench Members

1
+17% to "Tag: Regeneration" base Blast Attack during battle.
2
+19% to "Tag: Regeneration" base Blast Attack during battle.
3
+26% to "Tag: Regeneration" or "Element: BLU" base Blast Attack during battle.
4
+28% to "Tag: Regeneration" or "Element: BLU" base Blast Attack during battle.
1
+24% to "Tag: Future" base Strike Attack during battle.
2
+26% to "Tag: Future" base Strike Attack during battle.
3
+31% to "Tag: Future" or "Tag: Regeneration" base Strike Attack during battle.
4
+33% to "Tag: Future" or "Tag: Regeneration" base Strike Attack during battle.
1
+17% to Tag: Regeneration base Strike Defense during battle.
2
+20% to Tag: Regeneration base Strike Defense during battle.
3
+22% to Tag: Regeneration base Strike & Blast Defense during battle.
4
+25% to Tag: Regeneration base Strike & Blast Defense during battle.
1
+17% to "Tag: Regeneration" base Blast Defense during battle.
2
+19% to "Tag: Regeneration" base Blast Defense during battle.
3
+22% to "Tag: Regeneration" base Strike & Blast Defense during battle.
4
+25% to "Tag: Regeneration" base Strike & Blast Defense during battle.

About the Author(s)

I'm a Dragon Ball Legends' writer who also consistently ranks in top 1k in the game's PVP.  I'm not part of the Hit bandwagon.