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Top Regeneration Team

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Team

Core
Bench

Core

HP 2,461,386
Strike ATK 211,487
Blast ATK 213,608
Strike DEF 147,025
Blast DEF 149,219
Critical
1,422
Ki Restore Speed
2,403

Synergy

+121%
+28%
+81%
+56%
  • This Fighter is incredibly difficult to kill with his "Immortal Body" Unique Ability and Team-Healing Main Ability.
  • He’s a great Meta counter with Damage Buffs against Saiyans and Hybrid Saiyans and plenty of other Damage Buffs to make up for average Attack stats.
HP 2,388,702
Strike ATK 242,779
Blast ATK 219,851
Strike DEF 149,801
Blast DEF 149,808
Critical
1,457
Ki Restore Speed
2,462

Synergy

+121
+28%
+81%
+56%
  • He has a great Strike oriented toolkit that makes him fit very well in this Team. His Offensive Boosts get higher once an Enemy vanishes or switches to standby, which is great considering his Extra Move permits him to stay on the field for an extended amount of time.

  • While it may not seem like it, this Fighter has the best Healing out of any Regeneration Fighter. In fact, His Extra Move is very easy to use and potentially Heals him by 15% each time.

HP 2,301,104
Strike ATK 248,248
Blast ATK 226,826
Strike DEF 145,114
Blast DEF 146,552
Critical
1,363
Ki Restore Speed
2,331

Synergy

+121%
+28%
+81%
+56%
  •  He's the Offensive powerhouse of the Team, capable of dealing destructive amounts of Damage and has a few sneaky tricks up his sleeve to Debuff the Enemy or even negate Damage entirely with his Cover: Rescue
     
  • His Solar Kamehameha is absolutely game-changing no matter who it lands on. Damage wise, it's absurd comes with the chance to inflict Faint.

Bench

1
+19% to "Tag: Regeneration" base Strike Attack during battle.
2
+22% to "Tag: Regeneration" base Strike Attack during battle.
3
+26% to "Tag: Regeneration" base Strike & Blast Attack during battle.
4
+28% to "Tag: Regeneration" base Strike & Blast Attack during battle.
1
+19% to "Tag: Regeneration" base Blast Attack during battle.
2
+22% to "Tag: Regeneration" base Blast Attack during battle.
3
+26% to "Tag: Regeneration" base Blast Attack & Defense during battle.
4
+28% to "Tag: Regeneration" base Blast Attack & Defense during battle.
1
+19% to "Tag: Regeneration" base Blast Defense during battle.
2
+22% to "Tag: Regeneration" base Blast Defense during battle.
3
+26% to "Tag: Regeneration" base Strike & Blast Defense during battle.
4
+28% to "Tag: Regeneration" base Strike & Blast Defense during battle.

Discussion

Before getting into the details of this Team Build, it’s worth noting that while SP Lord Slug BLU is on the bench, he’s still worthy of the core since he can replace SP Zamasu RED to make the Team more Offensive. It’s a preferable option in matchups where SP Zamasu RED’s Defense is not as reliable as it usually is--like against Fusion Warrior.

While there are a few Fighter that can counter SP Zamasu RED’s Defensive Unique Abilities, he’s still very useful because he can save the Team from an early Rising Rush, and has Team-Healing--which is always good to have. However, his Damage output is getting power crept compared to the rest of the Fighters in the Meta and that’s where SP Perfect Cell YEL and SP UGA Super Buu GRN come in.

These two have very high Damage outputs multiple ways to control the pace of a Match too. SP UGA Super Buu GRN’s Extra Move is easier to pull off than other countering Extra Moves, and is absolutely crucial at times now that Blast Taps have become faster.

Both SP Perfect Cell YEL and SP UGA Super Buu GRN have the means to defeat Enemies quickly, so this Team is both deadly and durable.

Alternate Core Members

HP 2,266,758
Strike ATK 228,895
Blast ATK 255,532
Strike DEF 139,605
Blast DEF 138,234
Critical
1,348
Ki Restore Speed
2,240

His Anti-Regeneration Unique Ability can be utilized in mirror Matches, forcing the Enemy Team to try and bring along a counter or risk almost certain death.

HP 2,359,396
Strike ATK 237,542
Blast ATK 214,022
Strike DEF 143,676
Blast DEF 142,274
Critical
1,295
Ki Restore Speed
2,130

He’s just as strong and valuable in the core as anyone else, it ultimately just depends on the Enemy Team. Both he and SP Perfect Cell YEL’s Extra Moves can be used to penetrate through Enemy Blast Attacks and start a Combo. SP Lord Slug BLU drawing an Extra Move Arts Card through his Main Ability Synergizes very well with SP Perfect Cell YEL as a result.

HP 2,168,181
Strike ATK 249,170
Blast ATK 252,919
Strike DEF 147,687
Blast DEF 143,387
Critical
1,248
Ki Restore Speed
2,127

His Unique Abilities give him great Damage potential and Debuff the Enemy Team significantly, allowing his Teammates to hit much harder.

Alternate Bench Members

1
+17% to "Tag: Regeneration" base Blast Attack during battle.
2
+19% to "Tag: Regeneration" base Blast Attack during battle.
3
+26% to "Tag: Regeneration" or "Element: BLU" base Blast Attack during battle.
4
+28% to "Tag: Regeneration" or "Element: BLU" base Blast Attack during battle.
1
+22% to Tag: Regeneration base Strike Attack during battle.
2
+25% to Tag: Regeneration base Strike Attack during battle.
3
+27% to Tag: Regeneration base Strike Attack during battle.
4
+28% to Tag: Regeneration base Strike Attack during battle.
1
+17% to Tag: Regeneration base Strike Defense during battle.
2
+20% to Tag: Regeneration base Strike Defense during battle.
3
+22% to Tag: Regeneration base Strike & Blast Defense during battle.
4
+25% to Tag: Regeneration base Strike & Blast Defense during battle.
1
+17% to "Tag: Regeneration" base Blast Defense during battle.
2
+19% to "Tag: Regeneration" base Blast Defense during battle.
3
+22% to "Tag: Regeneration" base Strike & Blast Defense during battle.
4
+25% to "Tag: Regeneration" base Strike & Blast Defense during battle.

About the Author(s)

I'm a Dragon Ball Legends' writer who also consistently ranks in top 2-3k in the game's PVP. On a side note, Fusion Warrior is starting to drive me insane.