Top Yellow Color-Counter Team among Yellow and Blue Fighters.
01-30-2019
Change Log
yellow color counter team

Team

Core
Bench

Core

HP 2,243,704
Strike ATK 244,236
Blast ATK 204,002
Strike DEF 139,720
Blast DEF 142,521
Critical
1,331
Ki Restore Speed
2,384

Synergy

+20%
+86%
+33%
+88%
+35%
  • With +40% to Strike Damage against Saiyans, SP FF Frieza YEL is a remarkable Meta-crushing Yellow Fighter.
  • His Paralyzing Extra Move is useful in a variety of situations. When timed correctly, it can counter any long-distance Attack--including Rising Rushes.
HP 2,346,036
Strike ATK 211,532
Blast ATK 232,635
Strike DEF 145,299
Blast DEF 146,761
Critical
1,318
Ki Restore Speed
2,227

Synergy

+20%
+61%
+58%
+91%
+60%
  • This Fighter comes with an array of Blast Damage Buffs with the most notable being his Anti-Super Saiyan Unique Ability, Galactic Troublemaker. It’s a last-man-standing style Unique Ability that Restores Health and increases Blast Damage while also reducing its card cost.
  • His Barrier Extra Move can block everything except Rising Rushes, but he can do it at any range, making it more flexible in most situations than SP FF Frieza YEL’s Paralysis. It increases in cost the first 3 times it’s used but with a starting cost of 10 Ki, it’s definitely worth it.
HP 2,188,634
Strike ATK 244,399
Blast ATK 225,429
Strike DEF 139,429
Blast DEF 140,833
Critical
1,318
Ki Restore Speed
2,260

Synergy

+25%
+25%
+53%
+25%
  • SP FF Coora BLU pairs up incredibly well with Lineage of Evil Fighters, offering all Damage and other powerful Team Buffs.
  • His Extra Move turns all Blast Arts Cards into Strike Arts Cards, allowing both himself and SP FF Frieza YEL to reach their full potential for the majority of the Match.

Bench

1
+19% to "Element: YEL" base Strike & Blast Attack during battle.
2
+22% to "Element: YEL" base Strike & Blast Attack during battle.
3
+30% to "Element: YEL" base Strike & Blast Attack during battle.
4
+33% to "Element: YEL" base Strike & Blast Attack during battle.
1
+14% to "Element: YEL" max base health during battle.
2
+17% to "Element: YEL" max base health during battle.
3
+19% to "Element: YEL" max base health
+25% to "Episode: Sagas From the Movies" base Strike Defense during battle.
4
+20% to "Element: YEL" max base health
+28% to "Episode: Sagas From the Movies" base Strike Defense during battle.
1
+17% to "Element: YEL" base Strike Defense during battle.
2
+20% to "Element: YEL" base Strike Defense during battle.
3
+25% to "Element: YEL" base Strike Attack and Defense during battle.
4
+28% to "Element: YEL" base Strike Attack and Defense during battle.

Discussion

This Team effectively counters an enormous and undying part of the current Meta: Saiyans and Super Saiyans. Both SP FF Frieza YEL's and SP Boujack YEL's respective Anti-Saiyan and Anti-Super Saiyan Abilities complement each other with the former covering Melee and the latter dealing Ranged Damage.

It’s best to start off with SP FF Coora BLU so SP FF Frieza YEL can get the Buffs after being switched in. Upon having a surplus of Blast Arts cards, SP Boujack YEL can be brought in to make the most out of them.

He gets stronger the longer he’s in Battle and since his first Unique Ability Heals him for 50% when both Teammates die, he should absorb as much Damage as possible during that time to make the most of that later Health Restoration.

Players who have SP SSJ Goku YEL at a higher Z level than SP SSJ2 Goku YEL should use him instead since their Z-Buffs are equal at level 1 and 2.

Alternative Core Members

Players who are missing two or all three of the recommended core are recommended to use this alternative Team.

If only one of the recommended core is missing, they can be replaced with one of these alternatives without too much loss in Power Level and Synergy.

HP 2,358,975
Strike ATK 227,094
Blast ATK 216,039
Strike DEF 141,413
Blast DEF 145,668
Critical
1,334
Ki Restore Speed
2,260

While he loses a lot of effectiveness without a fellow Future Teammate—which can be fixed by making the second Yellow Fighter SP Goku Black YEL—His death Buffs and self-Healing make him too good to pass up for Players who don’t have one or more of the main core Fighters.

HP 2,111,492
Strike ATK 200,111
Blast ATK 236,102
Strike DEF 144,951
Blast DEF 147,841
Critical
1,394
Ki Restore Speed
2,415

He doesn’t Synergize with SP FF Coora BLU like SP Boujack YEL, but he has Meta counter Damage Buffs and a higher base Blast Attack stat so there isn’t much lost in most circumstances by substituting him in for one of the Yellow Fighters.

HP 2,132,092
Strike ATK 241,315
Blast ATK 218,215
Strike DEF 139,903
Blast DEF 142,009
Critical
1,302
Ki Restore Speed
2,220

He doesn’t benefit from any Z-Ability Buffs like SP FF Coora BLU does in the original line-up, but he’s great at Buffing himself and SP SSJ Gohan YEL if both are used as substitutions.

Grindable Bench Alternatives

1
+17% to Element: YEL base Strike Attack and Defense during battle.
2
+20% to Element: YEL base Strike Attack and Defense during battle.
3
+22% to Element: YEL base Strike Attack and Defense during battle.
4
+23% to Element: YEL base Strike Attack and Defense during battle.
1
+17% to Element: YEL base Strike & Blast Defense during battle.
2
+20% to Element: YEL base Strike & Blast Defense during battle.
3
+22% to Element: YEL base Strike & Blast Defense during battle.
4
+23% to Element: YEL base Strike & Blast Defense during battle.
1
+17% to "Element: YEL" base Blast Attack and Defense during battle.
2
+20% to "Element: YEL" base Blast Attack and Defense during battle.
3
+22% to "Element: YEL" base Blast Attack and Defense during battle.
4
+23% to "Element: YEL" base Blast Attack and Defense during battle.